drgnrbrn316
drgnrbrn316
drgnrbrn316

My first D&D experience was not great. The conflict in game paled in comparison to the conflict between the DM and the players. The game started out normal enough but soon it became apparent that we were just characters in a story the DM wanted to tell and our actions did not matter. The low point was when the party

Pyramid Head is always the first thing I think of when I think of Silent Hill (outside of the fog, anyway). Unfortunately, that’s also the case for all the various 3rd party studios who have tried to tackle a Silent Hill game since Team Silent dissolved. He really only made sense in the story of Silent Hill 2.

It sure is lucky that this was announced not long after that Switch update bricked all those consoles that were using 3rd party versions of this.

Too be fair, both Black Panther and Spider-Man have had other people take up the mantle in the comics. There’s nothing saying that a sequel couldn’t use one of the other versions of those characters.

I imagine Ant-Man and Wasp is going to take place concurrently with Avengers: Infinity War, if not slightly before. The after-credits scene will likely tie it in with the ending of Infinity War, where some of the comic relief characters or Scott’s daughter disappear. That or one of the remaining heroes comes to get

I’m curious what sort of focus the game is going to have on the multiplayer aspect. Take Two has already said that all of their games will feature something similar to GTA Online, seeing that they’re making insane profits off of it.

The picture threw me for a minute because I was unaware of Michelle’s work, so I was shocked to learn that Patton Oswalt was a killer, then shocked that he was 72.

At first, I thought this was about taking the role of one of the nameless, faceless people in the background of a scene in a dating sim game. Then I realized that described me pretty accurately and I got kinda sad.

The point is, good or bad, glitches are unintended errors in a game. The soundtrack is not an error but rather an intended feature. It’s not as if, all these years later, a Rockstar executive decided to pop in GTA IV for a nostalgia trip and found themselves growing angry as they flip through the radio stations. “How

Why do we not really see things like this in America? I know anime isn’t as mainstream here (hence why we get about 30 articles about the shocking revelation that some “celebrities” like anime), but you don’t really hear a lot about more popular American staples being honored in this manner. Is it because our

No, it’s a completely different example. A glitch is a problem that needs to be corrected. Stripping content out of a game is completely altering the game experience that you paid money for. A soundtrack is a feature, not a bug that needs to be fixed.

Right, they cannot sell future copies of those tracks and cannot transfer those tracks to the next release of the game. But they do not strip the songs out of the game they were featured in. That’s what is baffling here. Why does Rockstar have to strip out the music of a game you already own?

True, but if you load up Rock Band 1, you can still play those songs. That soundtrack has not changed.

Harmonix has actually lost the license to some of their songs and continue to do so. But if the song is in the game, you still get the song. It wouldn’t transfer over to whatever future Rock Band title was released, but as long as you fired up that copy of the game, you had access to that song.

Right. But what’s happening here is like if Harmonix lost the license to a song and stripped it out of your game. Didn’t matter if you bought the song or not, it was just gone.

The Kotaku UK article suggested that there might be content you could download for the PS3 version that would retain the old music, but it’s a small window of time to download it. Still, it suggests the console version of the game is also affected.

Wouldn’t make much of a difference. Sure you could skip the patch and play the version of the game on the disc, but you’d be cut off from the online portion of the game or any content that was patched in after the game’s release.

Further proof that you no longer own your video games, you just license them from the publisher.

There’s no logic involved. It’s an impulse. I see a game that I’m interested in, I have the disposable income to afford it, sometimes I buy it. I realize it is quite stupid, and it is an impulse that I control better now than I have in the past, but that doesn’t mean it never happens anymore. It’s rare that I buy a

For me, no. I probably should feel more obligated to play, but I’ve acquired so many $1-2 games on Steam sales and such that my back catalog is too large to ever realistically finish. So, now, I’ll scoop up more pricey games that look interesting and they may just end up on an ever growing pile that I hope to get to