The series is about diving into ancestor memories to find ancient alien technology.
The series is about diving into ancestor memories to find ancient alien technology.
What are the chances they’re evenly distributed across all teams?
Cause Destiny 2 is such a shining example of a good game? I loaded it up recently, and there’s not even a proper opening. You just get dumped into the last game’s tutorial area with even less direction or introduction to the world/story, with all your powers just unlocked at the beginning. Surprised they didn’t just…
This is why you can’t let ChatGPT write your legal filings yet.
“It was made pursuant to a pre-arranged stock sale plan (10b5-1) with an automated sale schedule. He continues to hold shares in-line with corporate guidelines.”
Players HATE trainers with this one weird crow!
I’m still in the processing stage of everything, with a comfortable default of protect individual human artists until whatever point I might be convinced otherwise. In other words, I’m willing to accept the same conclusion you’re arriving at, but this argument seems flawed.
It sounds like not only is there no forced stealth, but that it’s disincentivized by not being fun and being less effective than just running around. Not that that is to it’s credit necessarily, just not forced stealth, which is only important to clarify in case that specifically was by itself a reason not to play.
That only makes sense if it’s the same people complaining about the different things. If in a thousand people 100 people are willing to complain about something, and another 100 people complain when it turns out that thing is something else, it does not indicate inconsistency.
Right? It’s like ‘cool’, ‘neat’, ‘nice’, or ‘hot’, like...you think that outfit is cold and/or warm? It’s well organized? It’s hospitable? We can add ‘it leaks liquids at a slow rate?’ to the list. Why can’t people just use the few specifically relevant words, remove all connotation, and just try to fit their more…
Agreed!
“Personally I am still against ANY dlc.” I was responding to this part. I do try to avoid content not worth the price.
That seem very black and white. You haven’t encountered any good DLC worth the cost? I happen to be a big fan of the DLC content released for the Dark Souls series, for example. I felt it more than justified the cost.
Then the only appropriate recourse would be to judge them separately in terms of their value to cost. Does the base game feel like a feature complete game for $60? Does this DLC add $X value to the experience? This is far fairer then preemptively demonizing potentially entirely reasonable devs.
We’re punishing devs for releasing content roadmaps now? “Here is something we plan to make after the release of the game.”
I’m curious why this would change your purchase plans. They plan to work on new animations later, and sell that. Isn’t it normal to charge money for new things you work on?
“What other “small” parts of the game can be cut from the main release and sold separately?” Citation needed. How can stuff not worked on yet, and is then created after the sale of the game ‘cut from the main release’? You appear to be suggesting that anything imagined before the release of something is something that…
Where do you cut off ‘one of’?
You had additional demands on top of that universal one?
Fun is a given, there are tons of games that are fun. The progression system is an additional way to choose one fun option over another.