dementid
Dementid
dementid

Don’t really have a horse in that race, but after reviewing common examples, I think it may be more accurately characterized as ‘if you don’t play by the community traditions, it makes the battles more boring or annoying’. You can of course still find fault in that, it’s just generally useful to accurately portray

“Video games should be about having fun, recreation, enjoyment, relaxation. Working hard doesn’t factor into them for me.”

Usually pretty well. The hard work involved in exploring grim worlds such as the souls series is rewarded with a feeling of growth, and air of adventure/discovery, providing fun, recreation, enjoyment, and a sense of wondrous experience fitting the perspective of the heroes of many tales.

The guys that made Death Stranding would make a great Silent Hill game.

Part of gaming is the fantasy that hard work pays off. Hard work not paying off is the real life thing people are trying to escape from.

I’m curious where you put the line on this. Is the game best when it’s one race, we’ll call ‘Morg’, which would be a gray ball, with one spell called ‘Morg’, which causes a gray ball to move violently at another gray ball? If I add a second spell called ‘fire morg’, is that too diverse?

He didn’t say the opinion was reasonable. He said that there are people who think the opinion is reasonable, and would thus have their mental checkbox labeled as such. It’s a rebuke of that way of thinking, made clear by the text ‘who have never known any serious hardship’.

Sadly, it doesn’t work very well. They’ll eat the moment their hunger meter goes down. I cooked all my food reserves up, should have lasted many days. Lasted less than half a day.

Retelling favored stories is a tradition as old as storytelling. Each new storyteller adding their personal touch, some only changing the way they tell it, and others changing the story to fit the times or their preferences.

The downside is just the faith drop, which I didn’t find difficult to recover from.

Agreed!

“While this could be the part of the story where I say everyone backing this game got exactly what they deserved, the fact is that Untamed Isle’s crypto elements were optional, and it’s clear from backer feedback underneath the “hiatus” announcement on Kickstarter that a lot of people were only interested in the

The alternative ritual to feast prevents hunger for 3 days, at the cost of some easily recoverable faith. I’d highly recommend that over feast.

I don’t really know anything about smash gameplay, but from what you’re saying it sounds like picking him is a self handicap. Kudos to 9 out of 16 of the top players choosing to be underdogs! I’m impressed with this competitive community.

Not to be a grinch or anything, but a single hug is not nicer than $20,000. Not even in a heart warming metaphorical way. You might argue that ALL hugs collectively are nicer than $20,000, but that is using so much excessive scale that one, it’s obviously just going to be correct, and two doesn’t really seem to say

The game literally (used here to mean metaphorically in a hyperbolic sense) turned you into a callous cynical landlord in it for the money, despite the fact that you could have built sensical friendly rooms. That IS art and artistic observational commentary. I agree about much of the rest though, the writing is pretty

Didn’t he just want to buy wins? He did it. He bought all the winning, he is now free to move on to another game.

That’s how the Freeflow combat system works. One of my favorite, smoothest feeling combat systems. I prefer Dark Souls style combat a little more, but for the type of games that the Arkham series is, it of course makes more sense. You punch the enemy your movement indicates, not your camera. As long as an enemy is in

“Images can be updated to notify customers of an update, such as a major DLC release or seasonal update popular with live service games.”