darkchozo
darkchozo
darkchozo

I’m fairly terminally online, but I barely understood half of what you wrote.

Another one of these articles means it’s time for all the weirdos to log on and explain how Nintendo “has every right to protect their IP and who even cares about this old game anyway?”

where does the author smugly say that their opinion is right and that people who disagree (with a point that wasn’t brought up) are wrong?

I... wait... what kind of logic is that? Metroid isn’t a “Metroidvania” game because there... aren’t any Castlevania elements in it? Since when do games have to be influenced by both namesake series in order to be classified under the genre? That has NEVER been a thing.

Similar aesthetic, but I think this is more a function of everyone dipping too much into the 1980s retrowave style than it is a direct correlation between the two.

So explain the name Hypnospace then? It’s not a commonly used word, it is a creation for a singular game. If this were a reversed situation, Epic would likely send cease and desist notices. Large companies do steal from smaller creations and do so so as to not have to pay them. Look at Disney’s history of theft. That,

Instant preorder for me.

I don’t watch his podcasts or videos, but his rabid fanbase is almost impossible to avoid on Twitter, since literally everything he and GeorgeNotFound and Ranboo do is plastered all over the Trending tabs. Seriously, GNF’s fanbase of idiots even took over a Brendan Fraser appreciation topic because they thought

I think there’s a difference between saying “I disagree with this” and “it doesn’t make any sense” - it clearly makes some sense to Nintendo. Again you may disagree with it, but I’m guessing their plan is to create scarcity/exclusivity and use those as a motivator. I’m sure they feel they’ll make more money in the

Rohrer is a massive tool, sadly. I realized that around the time The Castle Doctrine popped up and he began throwing a huff when people were pointing out that the game’s premise is full of holes.

Talking about the game, playing it in public spaces (twitch) where it is recorded, documenting it and disassembling it because it helps to know the game better, not just to find exploits, encouraging other people to play it does a huge service to preservation.

There is a lot of those on Kotaku: articles to funny glitches and such. It’s just that a funny glitch was discovered in a game were numerous game-breaking bugs are also discovered.

I’m incredibly disappointed this is not about a Call of Duty / Tom Hanks crossover. 

Yes - you are missing that the reviewer said they found it confusing - regardless of how many times you patronisingly insist that it’s not that complicated, and essentially say “you’ve rolled a dice before - what’s the problem?”.

What’s being described in the article is “The game in its current state is so buggy that it severely impacts the enjoyability of the experience”. Please don’t gaslight people into thinking that’s the same as “not a fully polished experience”. There is nothing fucking wrong with Kotaku reporting on their experiences

Fine, but one major element of the whole “Buyer Beware” aspect is that people should know what they’re buying before they buy it.

Considering this is not tightly connected as there’s no direct interaction, it should be a much smoother experience, especially if Tetris 99 is any indication. It’s essentially a single-player game with random stuff thrown at you from the internet...it’s like Twitch integration in that regard.

It’s probably using machine learning, like those photos a few years ago that showed what happens when you run a facial recognition ML algorithm against regular objects.

I don't know that a bunch of players running around in circles through the grass really fuels the feeling the game is alive. It looks pretty dumb in the wild areas of SwSh.