damienx
DaemienX
damienx

That voice makes me want to forcefully remove my ears.

I still have my 360 hooked up specifically to play mvc2. The day that console dies I will be a very, very sad person.

I am trepidatiously excited about the Warhammer: Age of Sigmar game. Warhammer has such potential for a video game conversion, but the things these studios deliver is always of wildly varying quality.

The action gameplay sucked because it was that MMO action-esque RPG combat that pretends like you have full control but you really don’t. If you were to give me Dragon Age with either Devil May Cry or Dark Souls combat (not difficulty, but combat), I would be SO on board.

I will argue that KH and KH2 are BETTER on Proud/Critical mode. They make the abilities you choose actually have an impact on the game and reward you for dodging/blocking instead of just spamming attack until the thing is dead.

It depends. Some games “hard mode” would be more accurately described as “bullshit mode”, because the game doesn’t provide the tools to surmount that challenge properly (IE, Grinding and Grinding or getting lucky instead of playing well). I also don’t tend to play any RPG-y games on hard (like Dragon Age) because a

It is conceptually easy: with proper explanation, someone who isn’t familiar at all can quickly grasp the basic strategies being employed while watching a match.

So many people don’t understand this. If you don’t speak up, you are signalling that you don’t think the way we are currently treating POC is a problem. The people who pick up that signal are the shitbag human landfills who will point to any lack of response and say “see, they don’t think it’s an issue!”

I pass on anime because every episode follows this general pattern:

yep. I was kind of excited right up until I saw the “Shiny Boots” icon during the sub 1-second clip of combat, and it looks like more sticker nonsense. If that’s the case, hard pass.

Tonberries are adorable fucking murder machines. You have to curse when you describe them because to do otherwise is disrespectful and unrepresentative of their sheer power.

They ventured too close to uncanny valley and fell in, hitting every uncanny rock on the way to the bottom.

I played and loved the original when I was 14. Playing this version is like watching a B-movie. Everyone overacts and over emotes (except Cloud, who communicates entirely via disaffected grunts), and the whole thing feels campy as hell. Initially it was really grating and I didn’t like it, but it’s starting to grow on

Did you know that overweight people think about things other than food? It’s true! They have hobbies! I know it’s hard to believe, but there you have it.

I really don’t like the brave system, at least the way they handled it. It feels like 4x brave is sort of the “default”, which means you are entering (and watching) 4 actions per character. After around the 100th battle, it feels less like a feature and more like a chore. I gave up on the 3DS game because of this, and

I like how Byleth plays, but can someone explain why Byleth(f)‘s outfit is so dumb? All of the other FE chars that can be both genders look relatively similar, but this one has weird ripped stockings, a corset thing and high-heeled boots.

I kinda think it’s creepy how, as the art style moves forward, the women look younger and younger. Some of the “women” in modern shows look like they are 12.

My one and ONLY complaint so far is the “hop up and down” animations. Like, I would have rather they just used one of the other attack animations for those moves instead, because there are some really great ones. These just feel wierd and stilted and out of place.

I’m not a competitive grinder (Don’t have the money for it) but I do like to stay brushed-up on strategy. Mill decks are a strange sort of boogieman for newer players, but I chalk that up to back deck construction. Once your deck has a solid game plan, pure mill decks are practically free, and they become even freer

Here’s the thing: Milling is 100% non-interactive. It doesn’t affect number of cards in hand, it doesn’t affect permanents in play, and it (mostly) doesn’t affect spells on the stack.. Mill decks mostly prey on control decks, since control often has answers to spells AND creatures, and playing only spells nullifies