cypher20
cypher20
cypher20

Interesting to see the first few comments like this power. It seems odd to me an like it will be hard to play into the story. I mean, he basically turns himself into a bomb so he can't use it anywhere crowded or with civilians around at all. The whole depowering afterward thing is cool but other then a villain like

I think you overestimate the number of people who are already at 32. If HoW doesn't drop until May that would make me quite happy. Especially if they use that time to make it a better expansion than TDB was.

It sounds like everyone else has got the blanks filled in for you but yeah, the time travel in this game is not a bother at all. If anything it is very cool. You get to learn everyone's schedules and there is one super-involved sidequest which spans all 3 days and will see you get intimately involved with several

I can't imagine there are too many RPG players who are content to skip all the sidequests. I mean, that is part of the fun of an RPG is the exploration and going off the beaten track, getting to know the characters better, learning about the world, etc. I just don't think that has to take hundreds upon hundreds of

Tales is definitely a more manageable length. I'll grant you that. I can't think of too many other RPGs that fit the bill though.

Yeah, but how many people buy COD just for the single-player? Plus, in that case, it really seems hard to justify the purchase (unless you wait until it's on sale) for only 4-8 hours of gameplay. I'm thinking more like a 30-50 hour RPG. It's not impossible to be done and you can still deliver a good story within

I will agree that morally ambiguous decisions are more interesting. Mass Effect didn't always do a great job in this area. Some of the decisions boiled down to "Be a Boy Scout" or "Be a Racist Jerk!". Hmm, what to decide, what to decide?

Still, I wonder how the combat is. I've not been a big fan of the combat in

I'm with you. The thing that bothers me the most is every game seems to be going down this route. If it were simply that some games were longer and some shorter, I'd be okay. However, every game these days, particularly in the RPG category, seems to feel the need to be massive 100+ hour affairs and it simply is

Seriously though, I appreciate there is a market for games with massive play time. So don't get me wrong, I'm not saying to stop making Skyrims and Dragon Ages and Xenoblades. Could someone, anyone, please consider the fact that lots of gamers are older and have jobs, families, etc and we would appreciate some shorter

At the very least, they could honor the time you put into the old equipment. Let you upgrade it to the new tiers or trade it in for the new armor (rather than grinding marks all over again), or just give you a whole bunch of shards for breaking it down. There's a lot of options and you could mix and match from any

Agreed. They really should provide other paths to greatness besides the Raid. And yes, DestinyLFG is a thing but it's practically identical to matchmaking. Even so, there's no reason a function like that shouldn't exist in the game, the Tower is supposed to be a social hub right?

It's good to see but it still leaves me shaking my head. How could they have thought what they were doing in TDB was a good idea? Bungie has had several instances like that with this game. When Queen's Wrath first came out, it was a great to get ascendants, and then they nerfed that while it was still going on. I

It's an issue because it's been made an issue by LGBT activists. If they weren't busy suing photographers and bakers and trying to get judges to impose laws on citizens (that those citizens specifically voted against), it wouldn't be such a big issue.

Also, because it's easy to see where this will go from here. If

Um, y'all may want to check out Revelations.

Um, what? If you make custom cakes then I fail to see how a cake that says "I hate Jesus" would classify as a product you don't make. Heck, I could even see an atheist wanting a cake like that.

Surprising to see how blind people are to their own hypocrisy. The only difference between this case and the other cases involving bakers is that one viewpoint you agree with, the other you don't. Get this because it's an easy concept, the law needs to treat people EQUALLY. Not just favor people who happen to AGREE

Considering how many devs are complaining about the cost of creating a AAA game and how they need to sell gallons of copies to justify the price . . . I can't blame Marvel. It's not easy to put out a AAA game you know everyone will love and even if it is a good game, will it sell enough?

That's exactly what I'm thinking. Why bother playing until House of Wolves comes out?

Seriously, the double standard from places like Kotaku is annoying. If they want to go on a social justice crusade, that is their right, but do so consistently. Don't pick targets (seemingly at random) and get all huffed up about them while ignoring the many other examples out there. Personally, I think they do

Hear hear. People cheese because getting through the game without it is either a chore or nearly impossible. They really need to work on that but so far they seem to have their heads in the sand over that. Destiny has a lot of promise but TDB basically resetting your characters and making all your work to get to