cnightwing
CNightwing
cnightwing

I just watched it again the other day, and I was thinking it’s actually quite a good movie for language learning, there’s so much repetition. If anything, you’re gonna come out of the movie understanding what die Tasche means.

One word: Dawes.

It started with absolute brutal difficulty with a tiny budget and expensive assets you really needed to build to expand, but they patched it with the expansion.

The sequel to this movie is about a evangelical preacher at the end of the world who also changes into a dinosaur and it’s called VelociRapture.

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Which always reminds me of this sketch from The Peter Serafinowicz Show, in which Serafinowicz does a dead-on Chris Tarrant impression:

Oh no, I did all them (you had to get supplies, ammo, stuff like that).

Something odd happened in my game of Honest Hearts.

A year ago, in the before time, this article would’ve easily had 200+ comments filled to the brim with Simpsons quotes.

Salutations~!

Oh lord, protect my wallet because it’s Steam Summer Sale time. I’m probing around for deals (FFXV at $25 is tempting) and being my usual non-committal self on the first day. Since they implemented refunds and ruined their own day-by-day sale system, the Steam sales have turned into a wait and see affair with me

And yet one more time, I have finished Paper Mario: the Thousand-Year Door. It remains as it always was: brilliant in virtually every regard, a masterwork on levels mechanical, structural, audiovisual, narrative, and literary. Truthfully, while I plan to write about the game at some point (specifically, the way your

I played the crap out of the 1st Edition of Tabletop Necromunda, to the point that my House Orlock gang maxed out on all the campaign XP charts in the rulebooks.

I’ve seen the teaser video (which doesn’t show any gameplay) so you know as much as I do at this point!

If you’re thinking about suicide, are worried about a friend or loved one, or would like emotional support, the Lifeline network is available 24/7 across the United States.

This weekend, I’ll be putting Pillars of Eternity II: Deadfire to bed. It’s a great game, although now that I’m at the end I can see how odd its structure really is. The story is barely there, and most of your time is spent working for the various factions of the Deadfire. But it’s easy to lock yourself out of quests

For lore, the bookstore is your friend. You can always get a diversity of lore, and you’ll need several different types anyway. Also, pay careful attention to the combination options with lore. The Doctor’s job is, in my opinion, the very best job, because it has no timer for not working. My doctor got really, really

I’ve been losing at Cultist Simulator but I think I’ve finally figured out one mechanic or two. It’s fun losing, though. I’m having a hard time connecting to the stories, however, because the mechanic can be pretty mindless.

That’s something that kind of drove me nuts about FO4. There were definitely intriguing little stories and cool stuff in the game, but you mostly had to stumble onto them. They’re not in the vaults, where you expect them to be. The factions, which could’ve been vehicles to get you to go to them, instead send you on

I once played a halfling fighter that used a long sword two-handed.  The DM let me fudge a little bit and I made him 4' tall.  Called him Bodric the Giant.

Similarly, I went back to BG1:EE after at least 10 years since the last time I played it (long enough that I didn’t recall every monster/treasure location). First run was a ranger that dual classed to Cleric at lvl 6. I actually kept Khalid and Jahiera all the way through (and Imoen of course), and used the new Neera