cnightwing
CNightwing
cnightwing

If it features Cleopatra, then it’s classical Egypt, as opposed to ancient. Are the Romans somehow also templars? Usually they’re the oppressors and so on.

Diana provides all the personality. I also expect it’ll focus a lot more on the victims than the man himself.

I think Bethesda also deserves some credit when it comes to open world games, not that I would claim that they are the greatest. There’s a reason that people are still playing Skyrim, but rarely go back to any given installment of Assassin’s Creed. You don’t reveal big sections of map, only what you physically make

I can’t blame you. The final boss battle in the first game was torture for me. I remember dying the first time without even realising I was low on health because there was fire everywhere. Then I started to realise the fire was gradually filling parts of the room as the battle went on, and of course it was keyed to

Isn’t that Robin Williams’ shirt?

So what are they going to do with the time loop technology? It’s still available, right? *waits to see if they just forget it*

In Civ I you could build railroad on top of transport ships, so I remember setting myself an endgame goal of bridging the Atlantic and Pacific just so one unit could travel around the world in one turn.

Greetings from Essen!

For me the biggest corner the writers put themselves in by setting the show pre-TOS is the inclusion of Sarek. If we look at the mind-meld sequences in this episode, Sarek is asked to choose whether his child or his ward will be accepted into the Vulcan Expeditionary Group. Ignoring that there’s very little logic to

The only odd thing I noticed about Tyler was the huge amount of food he had on his plate, which might be a hint that he needs more calories than a human. However, after his performance in the episode I will be really annoyed if he turns out to be Voq because how the hell did that guy learn english idioms, starfleet

They pressed buttons to open doors and leaned on walls so.. yeah. I was disappointed that they made it a holodeck for no good reason.

I was going to give them the benefit of the doubt if only the klingons they were shooting turned out to be holograms on a room that was built as a training area, but no, they had to make the whole thing a holodeck. I can handle the idea of soft-light holograms ahead of TNG, but ffs why bother breaking continuity for

I’ve never found a good enough excuse to introduce myself as an author, dreamweaver, visionary, plus actor.

Bradley Walsh has previously appeared on The Sarah Jane Adventures as a creepy clown-slash-ringmaster, so he has form. He’s a proper renaissance man, having played professional football, hosted a bunch of awesome gameshows, done musical theatre, serious drama in the UK version of Law and Order, and released his own

I am a sucker for long-term/permanent injury mechanics, were the rules you’re talking about from the DMG or somewhere else because I don’t think I’ve read through them. I can see how it would work in D&D, although it doesn’t really fit the vibe. Now in Call of Cthulhu.. *grin*

I just caught up with them yesterday. Monster Seeking Monster looks really fun to play, but I’m not sure it’ll be interesting to watch, and it made me wonder if there was a card game you could whip up based on the idea. Bracketeering looks pretty awesome, Fibbage 3 is a classic, and both have amazing graphic design.

I really enjoyed Point Lookout, but most of the enemies are Bethesda-patent bullet sponges. Still, the defence of the mansion, the punga fruit trip and the whole Desmond vs. Calvert plot were all awesome.

D&D Update

Cabot Cove was always very Lovecraftian..

RIP Ensign Daft Punk, you died in the prime time of your life.