chasetheswift
ChaseTheSwift
chasetheswift

So much this. BOTW - ostensibly a first party Wii U game - drops below 30fps all the time.

I bought Cozy Grove on Switch and I’m regretting it. It just does not run smooth and it boggles the mind.

This 100%, 4K would not be well-utilized by the majority of Switch games, but improved performance at this point would be hugely impactful for me considering the wombo combo of unstable frame rates and long load times. It is killing my desire to buy anything on Switch anymore.

4K TV has been mainstream for over 7 years now and starting to enter end of product life. You can now get a 4K TV at the same price if not cheaper than a 1080p TV. At this point, most people have replaced their old 1080p with 4K.

You’re argument that 4k isn’t standard would have held up 5 years ago. 4k is standard on just about every TV today. I love Nintendo but people have got to stop defending their poor decisions.  This is just Nintendo just behind on the times like always.

The horror stories I’ve heard about Switches getting bricked by 3rd-party portable docks have scared me off from them. Would also have appreciated a simple HDMI-out port.

Not true at all. I’ve worked at several electronic retail stores, and it’s very hard to find a 1080p or less tv outside of online ordering. The vast majority of tv’s now are 4k, and they’re highly affordable depending on what you want. Now 8k is a niche market right now, but definitely not 4k.

Yeah, I agree with this. One of the main reasons I was hoping for a Switch Pro wasn’t necessarily 4k output, but the technical strength to make 1080p @30fps the stable benchmark across the board, with possibility for 60fps depending on the game. The Switch, in its current state, has trouble running current-gen games

I don’t think this is true at all. Pretty much every new TV these days is 4K. You get 4K TVs for a few hundred bucks. They’re already to the point of basically being commodities. We’re not in the early 2010s anymore - 4K is ubiquitous.

It doesn’t need 4k but when even first party games can’t even do 1080p 30fps, maybe a little boost just to get stable framerate would have been really appreciated.

I’m still sour that a remaster of a Wii game (not WiiU, a Wii game) is still only 720p docked with an unstable framerate. (yes I’m talking about Xenoblade

I mean, the Switch is already 5 years old. I can’t imagine it has all that much life left in it regardless of how well it’s selling. Is it even worth incrementally upgrading the hardware at this point? Wouldn’t it make more sense to just release an actual successor console, a “Switch 2” if you will, in 2023 or 2024

imo, I think “GIMMIE 4K” is a misleading way to demand better performance. Cuz... you’re absolutely right. 4K in the world of console gaming is silly atm, considering how much upscaling and ai processing that’s needed to flub that most of the time. Want your 4k? Well, enjoy your 30 or below framerate, plus, here’s an

The funny thing for me about the list of games you included is that Fire Emblem and Link’s Awakening were developed by third-party teams, so one could argue that they’re less representative of Nintendo’s expertise with the hardware, but Breath of the Wild is a port of a Wii U game, which arguably should run better

4K is a bit of a stretch, but a little more power to actually be able to push 1080p would be nice. Even first party games are suffering from dropped frames.

.. do they though? I’ve encountered slowdown in several first-party Nintendo games. Yoshi, Fire Emblem, Breath of the Wild, Link’s Awakening..

*Sigh*, this is looking like the second time I’ll have to resort to piracy to fix a broken Ubisoft product I paid for. The first time around the game I bought had two Disc 2 CDs in it, but no Disc 1. Even though it was Ubisoft’s mistake, they wanted me to mail them the duplicate CD at my expense to fix their mistake.

They probably realized it looked bad to shut down the old stores when the Xbox marketplace has been going on since 2005.

I remember when they first announced the closure of the stores and I hurried to buy a bunch of games that would no longer be available except as $300+ physical versions online (Xenogears, I’m not just looking at you- I’m staring into your soul). Now that I’m reading this, it definitely feels like a Rickroll. I know

Because scalping is apparently far less scummy than adding additional gates for bots to take advantage of stock shortages, according to kotaku. It's definitely one of those "let's shit in everyone's cheerios" kind of mornings here

What's the problem here? They didn't have stock available for everyone, so they chose a method that rewarded their customers and probably also cut down on scalping. They probably got more consoles in the hands of gamers who actually wanted them than went to people who just want to flip them.