bwritter
BWRitter
bwritter

This is all pretty awesome. Thanks, Kotaku!

Since you asked, it's an Android / iOS game called "What's the Lyric."

I'm one of the creators of a free-to-play game, and I have to whole-heartedly agree with spiffypirate. In fact, reading his (her?) analysis of Zynga and slot machine mechanics was a rare bit of validation for my own personal beliefs on free-to-play. I needed it at a time like this, where our game has failed to reach

Beautiful graphics? Check!
Crazy epicness? Check!
Spine-chilling music? Yes, CHECK!
Decades of terrible, unimproved voice acting?
Oh.. No thanks. Nothing takes me out of the game more than this.

It's called a comedy show. It's a late night pseudo-news commentary program on Fox News Channel. That butthurt feeling you have? That's the same feeling republicans get every time Jon Stewart makes a poorly constructed ad hominem joke that is more for comedy than reporting. Good job, Kotaku. Way to know your

I have many thoughts on the character redesigns as well. There has been an emphasis on legibility across the board, all the silhouettes much more clearly defined and separated from each other. Roundness replaces squareness here, and "sunken heads" seem to be eliminated from design and animation thoroughly -

Color is the name of the game here. Gone is the "black shadow sydrome" of the Brawl's reliance on stock garaud shading and desaturated textures. This will be a marvel to see in HD, moreso than Brawl ever was in emulation.

I call bullshit. If inaccurate garage-project emulators can do this, with every pokemon game, connected and trading successfully online and across LANs, surely Nintendo can figure it out.

I don't.. I just don't get it.

Right behind you, sir.

A note about wrinkled skin: The wrinkles are created using animated normal maps, driven by the positions of the internal markers. It's a fast and impressive technique that took a skilled artist much time to accomplish, but it is not directly related to the motion capture itself. :)

That's not how this works, man.

Well, Mr. Suzuki, if you can get the project funded I'd move mountains to go work for you.

Why is her back broken?

How much lag will this incur? PS1/PS2 games were never designed for the 100ms delay HDTVs, much less internet streaming video.

I'm an animator to some degree, and I can say you'll see inbetweens like these (literally, frames in between key frames and breakdowns) in all sorts of animated films, even CG. Most of them are intentional. In Looney Tunes, for instance, they're used to great effect to give a certain unseen feeling to an arc of

Yeah actually, I'm wrong. My memory sucks. ARM7 is 32-bit. I should go to bed.

Well, no. The GBA has a 16-bit ARM7 alongside a separate 8-bit Z80. The two can't be added together, but I'm the public would believe them if they had said so.