bwritter
BWRitter
bwritter

I played the game for 45 minutes before I decided the 30th time being asked to pimp my friends' accounts was too much. And as a UI designer myself, I was already raging that the usual place for "OK" or "Dismiss" was replaced BY a button that asks me to pimp my friends' accounts. When I quickly ran out of energy

Professional or not, there is a near total lack of clarity and pacing. I've tried the Kinect motion capture myself, so I can admire how much of it he had to clean up, but I feel he let the technology limit his acting. It's the reason the characters don't have wide or sudden movements, and why they sometimes float

My problem with it is clarity and consistency. I'm usually in the camp that makes fun of the change-hating naysayers, but I can't wrap my head around Windows 8. I couldn't even find out how to turn the damn thing off until I read on the internet where they buried the option to do so.

Rush never made that connection. Go read the transcripts before posting stuff that makes me lose faith in your ability to report things accurately.

The trend is NOT to improve input delay. Every fancy new feature added to a television requires increased processing time, something manufacturers achieve by buffering input signals long enough to scale, recolor, add frames, and everything else.

Makes sense. After all, I pay $50 $60 a year to watch ads instead of play games when my console turns on.

All they did was keep the original animations, as the original game didn't have dynamic physics simulation. It appears awkward today because we've moved beyond static animations into the vastly better world of Havok death glitch twitches.

I was wondering when we'd get to see him again!

I've already taken the third option and resold my 3DS. I do not plan to get another. I consider it a complete failure of ergonomics.

I wonder what kind of testing they have, anyway. The vast majority of user experience testing for games is treated as an afterthought at the business level. Farmed, expendable, minimum wage contractees leashed to their desks and watched by uncaring, burnt-out supervisors. Xbox Live is no exception.

Most games these days have switched to having dedicated collision geometry considering the modern complexity of environment art, thus the likely difference between UT from a decade ago. Adding to collision maps does indeed take a lot of resources on the CPU side, especially when considering real time physics engines.

This is something I can weigh in on. I'm a 3D artist in my senior year preparing to go into the game industry. Do I think this is next-gen? No, I do not. Allow me to break it down.

Miyamoto, sorry to disagree, but this is exactly why I sold my 3DS back to the store. Thumbs move in arcs, and they have bones in them. Using the tips of fingers often precludes the use of palms for stabalization (OOT3D, Kid Icarus). Circle pads have no real directional feedback and are prone to missing the mark

Seriously, why bother shipping this without the second analogue stick or the ergonomic fixes from the Wii-U gamepad? F$CK

Just earlier today one of your articles refused to go into some topic or another on the basis it wasn't meant for Kotaku. Then I see an article about cereal. Fantastic work, people!

YES, NINTENDO, THANK YOU. Thumbs move in arcs. I've tested on the original controller, and I promise you it was every bit as bad as the 3DS. This redesign should help tremendously.

So the author writes a follow-up and deflects every single point of criticism against the article. This was never meant to be a discussion, it appears. We gave our responses with empirical evidence and sound conclusions. As an argument, the articles still lose. No, you don't have to explain gravity when describing

The name discrimination is one form of confirmation bias, but it is not malevolent. A firm run by any other ethnicity will show the same preference for what's familiar. But familiar doesn't hire the best workers, and any hiring manager worth his salary KNOWS that. Once again, this can be chalked up to a lesser

Bodily rights is an ongoing fight. It takes time to define all the terms in a way that is acceptable for the many. However, the lack of female reproductive burdens does not add to the 'privilege' of a man - to say so diminishes what they truly are.

Precious little, please stop with the ad-hominem. It doesn't make you right, it just makes it impossible to have a discussion with you.