Okay then, this is as good an opportunity as any. Go ahead, tell me how the system builds me up and puts you down.
Okay then, this is as good an opportunity as any. Go ahead, tell me how the system builds me up and puts you down.
@AndPreciousLittleofThat
Deflection, aishku. The man has a point, but you're not willing to argue it.
I was first going to make a counter-argument about being a straight white male and trying to get college admission and scholarships, or competing against ridiculous race quotas in the workplace, but then I realized this article is flawed in a more profound way. There's nothing 'privileged' or 'low difficulty' about…
I'm not buying this game. Nor have I bought any game requiring this nonsense. Free markets are built on choice, and if you can't win that choice by your merits then you fail. Trying to circumvent that system only gets you so far before the people give up on you. People who've never pirated a game before suddenly…
Just read some of the other posts. As someone currently studying and aspiring to enter the games industry, having a programming block dedicated to the design and engineering of games would be a godsend. You already do this to a small extent with concept art featurettes and the occasional developer diary, of which I…
I'll bite.
I didn't see a lot that would push the ailing Gen7 consoles from an environment art standpoint. Perhaps when they're talking tech limitations they're referring to CPU or RAM limitations such as AI systems, high resolution shadows and textures. I didn't see them trying to use DX11 effects either.
Bioware Social had very interesting things to say about this sort of thing when they gave a talk at DigiPen. Mostly, that this sort of thing makes a TON of money from a small handful of players. They seem to disagree with other studios in /how/ to achieve this monetization, though. This "run out of energy,…
That is not the intended meaning of that phrase. It means something more along the lines of "has that technique been done better and before? Might as well use it." It's pretty much the difference between Sonic the Hedgehog and The Great Giana Sisters.
I read the title of the article and was reminded of that guy playing Joyride without moving. So I made this:
So wait, you're complaining about the White and Black buttons on the redesigned Controller S? Yet I hear nothing anywhere of the god-awful control placements of the 3DS and how one has to constantly reposition his hands on the device.
Seriously, this is just the grown up version of when girls at my school would get boys sent to detention for reading the text on their shirts. And don't give me that "not all women dress with men in mind" argument. Women are human, and they like boobs too. If you show boobs, people are going to look. And because…
It's interesting to see just how reliant they are on displacement modelling at the macro scale. Efficient and invisible when detail is added ground-level, but makes your make look like cottage cheese from far away. Certainly, this was never intended to be viewed from this distance.
Do Cortana's breasts keep getting bigger and bigger?
I've been studying anatomy as an artist for three years now; it's physically disorienting to look at these people.
Apples to oranges there, my friend.
Why would we have any reason to assume game distributors would model themselves after Steam? Steam leads the market with a consumer-first strategy, and they've done so for years to great success. But let's look at the competition. Nintendo still believes they can sell Nintendo64 games for $10. Microsoft's sales…
You miss my point, Conor Dalgarno. The only gaming-related part of this story is the jargon forced into it like a bad Collins College commercial. If I want this kind of social-political trash, the other Gawker sites have it covered in spades.
There goes Kotaku again, hating food for hate's sake. It's a good thing they don't also do this with politics or gender issues when all I want is some gaming news - oh, wait.