bwritter
BWRitter
bwritter

Miyamoto, sorry to disagree, but this is exactly why I sold my 3DS back to the store. Thumbs move in arcs, and they have bones in them. Using the tips of fingers often precludes the use of palms for stabalization (OOT3D, Kid Icarus). Circle pads have no real directional feedback and are prone to missing the mark

Seriously, why bother shipping this without the second analogue stick or the ergonomic fixes from the Wii-U gamepad? F$CK

Just earlier today one of your articles refused to go into some topic or another on the basis it wasn't meant for Kotaku. Then I see an article about cereal. Fantastic work, people!

YES, NINTENDO, THANK YOU. Thumbs move in arcs. I've tested on the original controller, and I promise you it was every bit as bad as the 3DS. This redesign should help tremendously.

So the author writes a follow-up and deflects every single point of criticism against the article. This was never meant to be a discussion, it appears. We gave our responses with empirical evidence and sound conclusions. As an argument, the articles still lose. No, you don't have to explain gravity when describing

The name discrimination is one form of confirmation bias, but it is not malevolent. A firm run by any other ethnicity will show the same preference for what's familiar. But familiar doesn't hire the best workers, and any hiring manager worth his salary KNOWS that. Once again, this can be chalked up to a lesser

Bodily rights is an ongoing fight. It takes time to define all the terms in a way that is acceptable for the many. However, the lack of female reproductive burdens does not add to the 'privilege' of a man - to say so diminishes what they truly are.

Precious little, please stop with the ad-hominem. It doesn't make you right, it just makes it impossible to have a discussion with you.

Okay then, this is as good an opportunity as any. Go ahead, tell me how the system builds me up and puts you down.

@AndPreciousLittleofThat

Deflection, aishku. The man has a point, but you're not willing to argue it.

I was first going to make a counter-argument about being a straight white male and trying to get college admission and scholarships, or competing against ridiculous race quotas in the workplace, but then I realized this article is flawed in a more profound way. There's nothing 'privileged' or 'low difficulty' about

I'm not buying this game. Nor have I bought any game requiring this nonsense. Free markets are built on choice, and if you can't win that choice by your merits then you fail. Trying to circumvent that system only gets you so far before the people give up on you. People who've never pirated a game before suddenly

Just read some of the other posts. As someone currently studying and aspiring to enter the games industry, having a programming block dedicated to the design and engineering of games would be a godsend. You already do this to a small extent with concept art featurettes and the occasional developer diary, of which I

I'll bite.

I didn't see a lot that would push the ailing Gen7 consoles from an environment art standpoint. Perhaps when they're talking tech limitations they're referring to CPU or RAM limitations such as AI systems, high resolution shadows and textures. I didn't see them trying to use DX11 effects either.

Bioware Social had very interesting things to say about this sort of thing when they gave a talk at DigiPen. Mostly, that this sort of thing makes a TON of money from a small handful of players. They seem to disagree with other studios in /how/ to achieve this monetization, though. This "run out of energy,

That is not the intended meaning of that phrase. It means something more along the lines of "has that technique been done better and before? Might as well use it." It's pretty much the difference between Sonic the Hedgehog and The Great Giana Sisters.

Now playing

I read the title of the article and was reminded of that guy playing Joyride without moving. So I made this:

So wait, you're complaining about the White and Black buttons on the redesigned Controller S? Yet I hear nothing anywhere of the god-awful control placements of the 3DS and how one has to constantly reposition his hands on the device.