bwritter
BWRitter
bwritter

Seriously, this is just the grown up version of when girls at my school would get boys sent to detention for reading the text on their shirts. And don't give me that "not all women dress with men in mind" argument. Women are human, and they like boobs too. If you show boobs, people are going to look. And because

It's interesting to see just how reliant they are on displacement modelling at the macro scale. Efficient and invisible when detail is added ground-level, but makes your make look like cottage cheese from far away. Certainly, this was never intended to be viewed from this distance.

Do Cortana's breasts keep getting bigger and bigger?

I've been studying anatomy as an artist for three years now; it's physically disorienting to look at these people.

Apples to oranges there, my friend.

Why would we have any reason to assume game distributors would model themselves after Steam? Steam leads the market with a consumer-first strategy, and they've done so for years to great success. But let's look at the competition. Nintendo still believes they can sell Nintendo64 games for $10. Microsoft's sales

You miss my point, Conor Dalgarno. The only gaming-related part of this story is the jargon forced into it like a bad Collins College commercial. If I want this kind of social-political trash, the other Gawker sites have it covered in spades.

There goes Kotaku again, hating food for hate's sake. It's a good thing they don't also do this with politics or gender issues when all I want is some gaming news - oh, wait.

For an example of the absolute best in our industry, every single scene from Enslaved: Odyssey to the West.

Cut them entirely? No. The Uncharted clip merely does best within its limitations by doing what old movies used to do before amazing CG - they very cleverly hide what doesn't work and fill the rest in by the hands of a capable artist. This is evident when Chloe takes drakes arm in her hand. There are no soft-body

Yeah yeah, when do I get to pay too much for GBA F-Zero?

I know of another one. CarboHydroM made an epic 19-minute rock compilation of ALTTP a while ago. It's very good. [www.carbohydrom.net]

I'm all for reusing (good, finely polished) game engines for sequels but let's face it: Pokemon Company no longer has any excuse after this to give the players what we've been asking for since 1997: A fully 3D pokemon RPG. The last great pillar of 2D mobile gaming is gone. Time to bring in a dev team capable of

What you just described is a disastrous computational, legal, and user experience testing deathball.

On the Rock Band whale chart, I'm at least a whale. I've invested over $3000 into my Rock Band experience over the lifetime of the series. It's my favorite non-work, and my friends play it with me with great regularity. I don't buy all the DLC that comes out, but I tend to buy at least five songs a month. Outside

On the Rock Band whale chart, I'm at least a whale. I've invested over $3000 into my Rock Band experience over the lifetime of the series. It's my favorite non-work, and my friends play it with me with great regularity. I don't buy all the DLC that comes out, but I tend to buy at least five songs a month. Outside

[BLIP IN COMBAT COVERING HEALTH METER! Kinect] You look exhausted. You should take a break!

[BLIP! Kinect] Are you getting sore or tired? You should take a break!

[BLIP! Kinect] Are you getting sore of tired? You should take a break!

I recommend people play it if they played the first game. The story is well written, and that's what gives the rest a pass for me. The combat is fun, and the gameplay annoyances are few. Production quality in all other areas is something other studios could learn from. Very well acted, scripted, and executed. The