Is it just me or has everyone on Kotaku chosen to ignore all the new DMC5 stuff.
Is it just me or has everyone on Kotaku chosen to ignore all the new DMC5 stuff.
That’s cool but let’s hope they know how to write.....
Seems silly trying to explain it in so much text.
I’ve been meaning to play both these games for years, so this is good news.
They could have created an expansion to MGSV.
None of the base designs in The Phantom Pain quite reach the level of design on display with the one in Ground Zeroes.
False alarm guys, it was just a piece of poop Trump left in Egypt.
“I know that guy. He’s my lazy cousin who never gets off his damn ass.”
Seeds reward you with more storage space which is super important, orbs give you more health or more importantly more stamina, and rupees are obviously useful.
There’s parts of that game that are really good, but it’s padded down with so much unnecessary fluff and making the areas outside of dungeons more like dungeons is the worst design choice ever.
“It’s like the systems were designed in isolation of one another”
I came here expecting replies about how bad this game is and totally overrated it is.
I never really found Mario 64 that appealing outside the whole I’m playing a 3-D game aspect I first had back in the day.
Hurt me more...
Logic. If they don’t exist within that space then neither does the clothes they are wearing.
The Earthlings are getting closer to the edge of their enclosure...ready the “laser”.
Yeah imagine an official version that knocks you back when you get crushed, it would also have a better aesthetic.