bereman08
Bereman08
bereman08

So a couploe things I’ve noticed early on in my ME1 play through.

what is the problem with monetizing it (provided a subset of advertisers are like ‘yeah, we’re fine with you putting our ads there’)?

Sure. The 98% of other channels on Twitch.

Curious fellow took a save file from the original ME3 that was set to right before you could see her picture and was able to use that to load up the moment to check if they had changed the picture or not.

Not terribly surprising, as it is essentially a custom, each-made-by-hand guitar made explicitly for the FFXIV collaboration, with a couple of special features.

unmistakably looks like a loaf of bread forgotten in the kitchen cabinet for too long.

giving developers information on what specific changes they could make to avoid having their game denied multiple times.

I kinda agree - kinda in that I don’t dislike ME3 enough to not forgive it and I’m still hype for this legendary edition, and it has some of my favorite moments in the series, but these criticisms are absolutely spot on.

Which is more likely - that most of the audiences decided they needed to show off to others (which would be the case if the whooping and hollering was performative, as you suggest), or that at a sort of event film coming at the end of a decade of building up to that moment that people just got caught up in the

Carvallain’s my favorite character now, and I hope to see more of him.

One of your allies, in an attempt to silence her, gives the order to have her shot.

we learn that this version of the legendary dreadwyrm Bahamut is not only brainwashing lesser dragons, but enthralling them into service of the Garlean Empire, one of the Final Fantasy XIV’s long-running villains.

Reminds me following NPCs in Watch Dogs Legion in a similar fashion. Occasionally some interesting/random actions, mostly just wandering around.

There are already plenty of examples that have already happened that can be used, and it’s a fairly simple affair to construct a lesson based around revealing information related to it in parts. Start with an initial claim someone made, cover the response to it, talk through how the students feel about it, then reveal

Pretty much.

I think you’re wildly overestimating the kind of hardware most PC gamers are using, or the budget most are working with.

I do.

Police behavior has been a focal point for disappointed players, who’ve complained about the game’s cops spawning out of nowhere.

It feels like it was added a deterrent to keep players from engaging in wanton slaughter of civilians than anything else - maybe a bit of commentary of oppressive policing systems as well. You’re really not meant to interact with them anyway, and the game doesn’t provide you with any benefit for doing so.

True that it doesn’t work well...but it’s also a game that doesn’t really have any reasons for you to be getting the attention of the police and having them pursue you in the first place.