beaudazzle
Beau Dazzle
beaudazzle

I can clearly see now that these are still sprites, except that they were just incredibly well shaded and defined to the point of looking more like 3D models. Pleasantly surprised over here!

I like the elevators—my vague memories of them at least— and especially the concept. They made the Citadel feel bigger to me than what we got to experience in Mass Effects 2 & 3.

That could have something to do with familiarity after three games, and the Ctiadel DLC by its nature expands the things you can do and

I... actually like it; I'm not ashamed to irrevocably put that fact about myself out there on the internet, either.

I'm hoping that is the case as well; this game doesn't deserve to be completely canceled. I loved where they were (and hopefully still are!) going with the story's setting's civil rights tensions they talked about in their gameplay demonstrations.

"And voilà, a cool looking iPhone."

I don't think an emo adolescent character from a shounen anime meant for 12-15-year-olds is by most standards "cool".

I used News Channel more often than I did with the PS3's own news channel, and I use my PS3 way more than I ever did my Wii.

But didn't she get kidnapped or imprisoned a lot after that, like before? I mean, even the same arrow-shooting Tetra from before specifically gets nabbed and petrified in Phantom Hourglass. I haven't played the game, but that seems to be the case.

Of course it's abandoned; probably one of five jillion abandoned things while making Final Fantasy XIII. Towns are hard to HD, y'know.

  • The red one suffered from magical racism as a kid, so now he wants to destroy the natural wellsprings of the world's magic and half the population in a pastel-colored apocalypse instead of campaigning for civil rights and social equality.

Looked to me like his butt was sticking up and out a mile.

Final Desunation.

I miss Satoshi Kon. Like, a whole hell of a lot.

I've always looked at a Reaper and didn't see something that looked like a bug or squid, but a giant hand.

Am I the only one? I don't remember any character ever describing them like that, and it seems almost too fitting.

But Bruce Wayne. Also, dirty politicians and CEOs looking out windows. They don't mull ad plot when the sun's out?

"The game's plot involves eight of the world's deadliest assassins coming to Gotham City on Christmas Eve."

I don't know, that sort of plot structure where everything happens over the course of one night really didn't jive well with me.

It always felt at odds that in Arkham City especially you were tasked with saving

Just once, if only for the sake of contrast and context, I'd like to see a blue sky over Gotham to prove that daytime does, in fact, *occasionally* happen there.

Woah. So colorful.

But would they have had anything to promote at trade shows like E3 without Eidos carrying them along on their shoulder?

"I think, for a moment there, we got a down-to-earth, honest answer from a game designer."

Unlike with other publishers, I can't shake the feeling that Square-Enix still believe their internal studios are worth a damn; that only with their 11 magic herbs and spices and assisting with some graphics here and there allows them zero qualms about claiming it as "a fine product of Square-Enix" rather than