badmuthafugga
BillikenMafia
badmuthafugga

I think the best point made in here is that, if you’re worried about having to delete games and then re-download them later, 1TB actually won’t be enough either. Shoot I stopped playing Destiny 2 because that thing takes up the space of every From Soulslike combined! Next gen games will probably all be that big, so

Unfortunately, though most of what is written here is true, the movie doesn’t exactly do a good job of showing any of that, and you’re left to cobble together the good movie Advent Children could have been in your mind after the fact, which I luckily have decades of experience doing with WWE. It IS a ton of fun

yes, both of those things are my point, right.

.................deal

Meanwhile, Destiny: we’re gonna delete over half the game and the size will remain the same because we are ADDING... uh, like two things.

This definitely looks about 1000x better than the Series X

The goddamned snapchat ads as long as two phone screens, the ads that pop up OVER THIS BOX AS I TYPE A COMMENT, the ads that masquerade as articles... you mean those ones?

“With enough enthusiasm and engagement, we have a chance to take back the senate.”

The only rhings I can ever remember about Crystal Chronicles:

I feel you, what I’m saying is that SOME shame is natural to keep you moving towards a world where that is NOT all you can get, whereas NO shame encourages you to remain in that world in perpetuity. Shame is not the enemy!

I feel like it’s important to make a distinction between something “not being something you should feel ashamed about” and something “being okay to feel shame about”. You should, absolutely, feel a certain level of shame for paying for intimacy. The shame is natural, and acts as a motivator to get you into a healthier

Sir, there is a rock... just right there. RIGHT THERE on the linear path past that first skin, and it gives you a vision that does everything but walk you along the path to the hub. The first two things you press X on in the swamp are a mushroom and a big ass glowing rock that tells you where to go.

Chrono Cross is a great game, with a ton of unique and fun ass ideas nobody ever iterated on again. FF8 is the same story. Unfortunately, because the loudest and oldest people who played those games had played Chrono Trigger and FF4 and 6 and longed for their comfort food, we got FF9 and Squaresoft (soon to be Squenix)

Havent played since the first game, but it seems like they have the same issues. Fun striking, but despite the ground game being fairly true to life (did the BJJ expert take the striker down? Well, thats that) it just didn't feel good or fun.

So it's a doll furniture store, but its all random draw? I can never bring my daughter to Japan.

I was trying to think of a Genesis or PS1 game that disappointed me but, through a combination of a slavish devotion to review scores and, tbh, an impressive appetite for bullshit, I think the first is still the worst, Devil May Cry 2. The first game I bought without looking at any impressions or reviews because, duh,

Easy:

The box idea makes sense. To my eye, that chair covers their 6 and makes it hard to get at them through the sides, but would also make for a fun game with another cat poking at them from below? Its also possible the cat is trying to tell you that a similar structure, even higher up, might be nice! Cats like being high

Yeah, usually Bungie hears part of a complaint and assumes that is THE issue. For instance, you might say “There is no reason to do adventures. They are unrewarding, repetitive, barely move any plot at all, and the ones that do are so outdated it’s hilarious to hear, say, someone whisper about how Osiris might be

I have played what must be millions of hours of Destiny 2 (give or take) and Solstice never fails to run me off the game for one reason or another. It feels like an activity Bungie uses to aggregate all the things people have complained about most in the past year.