badhras
badhras
badhras

The US consumer culture of “customer is always right” has spawned some pretty ugly consumers. The word “entitlement” gets thrown around but it really does feel like this is one of those awful things that is cross-generational problem.

I can see why they would feel frustrating. As a player, do you feel like the devs told you the primary goals of the rebalance or anything to help players transition?

so you are then defending the people who came in and was negative about the changes? why is it ok for them to be negative but not the creators?

Thanks...I just coughed up my soda...

There’s something to be said about loading up a game and having 99% confidence that it’ll work because it’s a closed ecosystem.

Everywhere I saw those dev responses it was met with praise. The people they’re arguing with are the sweats who were kicking people for not running railgun/shield a week ago.

I agree with your take. This is largely why “people who do the actual work” need to work with “people who engage with the community” to ensure that appropriate messages are created.

now now... let’s be constructive. There is definitely room for improvement, so let me suggest an example of how the apology could have been re-written, with intent to apologize for the actual wrongdoing. It’s important to use active language and words like I, we, to indicate that we acknowledge our own role and

I’m perusing the comments here and primary take-away (as a non-player) is that the game got harder, and people playing at higher difficulties are mad at the idea of playing at lower difficulties because pride.

... so play at lower level?

Desantis on the other hand is diet hitler.

Nobody expects the D A Inquisition. Our chief weapon is Pentaghast, Pentaghast and Leliana, Leliana and Pentaghast. Our two weapons are...

I just picked up Harvestella, which I bought because it looked like Stardew Valley with a more anime/JRPG art style. I’m about 1 hour into the gameplay, but now I’m wondering whether certain gameplay experiences are “design conventions of Squeenix games ... and I’m curious if these design decisions are common... and

That’s a lot of words to say “wife left because I am me”...

This reminds me of that South Park episode where the Jonas Brothers decide they’re done wearing purity rings and Mickey has to deliver a message personally....

Adapt, overcome... maybe hate everything.

I finally managed to get all of the achievements and the journey felt personally rewarding. I spent the first 1/2 of my time feeling very relaxed... and the last half feeling very challenged. Overall a good experience and would easily buy DLC.

It really is counter-intuitive, and only makes sense when invulnerable i-frame windows are understand.

I’m so spoiled by other games that I was dodge rolling INTO attacks.

You nailed it.