armstrongjx4
ArmstrongJx4: Cleared Act 4
armstrongjx4

Unknown causes?

Why does it assume everything is a cat.

Recruiting characters only costs 500. Not a lot if you do the orders and contracts, which encourages different playstyles and trying different modes. It’s a lot better than having to unlock characters. You can use whoever you want. I recruited the Peacekeeper my first day of beta and it was the only character I played

That’s not true at all and I wish people would stop saying it. I won a LOT of 1v2 fights. Blocking one attack auto blocks any other incoming attacks. You build up your revenge meter extremely fast. Revenge mode essentially gives you another health bar, removes stamina cost, allows you to attack when being hit in some

I’ve noticed an ALARMING amount of YouTubers with big followings just playing the game all wrong. They just swing and swing, even when out of stamina. The good thing is people will probably play like that because of them and I can kill them in 3 seconds. The bad thing is it’ll give people a very inaccurate idea of

Try Marcos.

You should have seen this low brow response coming

Did they really have a SNIPER scenario being used as a selling point after cutting away from a real person using it for fitness and then shooting a Mii of an important Nintendo figure???

Would love to support For Honor but it’s always online and uses P2P servers and both betas were riddled with connections errors, host migration being nonexistent, and lag.

There are also combos, counters, side step moves, feints, quick switch attacks, unblockable attacks, dodging, poison, grapples, air attacks, reversals, revenge mode (which is awesome). All of these things differ per character. And that’s not to mention gear.

Won’t find out until 2019. Hopefully Battlefield will go back to the future by then.

The game was gold. Like an entire month before the last chance trial, which means it should be a generally accurate representation of what to expect. The coop worked like that previously. Without clear explanation from the devs, the main conclusion anyone would come to is that’s how the system would work in the final

Yeah. The bad part is that it’s still a great game solo when it comes down to it the 2 experiences I have will be different from the friend I eventually do coop with. I’ll have played thru solo and coop with familiarity of what I’m up against. While my friend is going in “blind” coop with someone who is familiar.

it’s *really* good though.

I don’t expect there to be major changes like this between a demo released two weeks before launch.

Yeah unfortunately myself and a friend both bought the game. Neither of us have much time for games so we tend to play together when we DO have time. And while I’m enjoying Nioh solo I kinda feel the need to rush through the game for two reasons. 1, so I can go back and play through the game in full co-op, 2 so I

What if the game was changed so that you HAD to play in co-op. You literally could not play the game without someone else in your world. What if they switched to the game requiring an internet connection?

And this is true, but when it was available on 3 separate occasions and not really changed much between them, and the last time the system worked that way was two weeks before launch and that change was not communicated...what do you expect the reaction to be? They have been pretty open about other changes dude to

But....what is also intended, is if you are having trouble, you can summon someone? The funny thing is, devs have restricted the summoning pool to people who have ALREADY completed the mission. So you will essentially be carried instead of COOPERATING.

Because they literally did it for almost a year straight and after every demo