archronos
archronos
archronos

The character in this game is modeled on the actor and looks exactly like him. He seems like a nice enough guy, so why insult his appearance? Save it for Bobby Kotick or Tucker Carlson, much more punchable faces.

It’s a combination of a lot of things, truthfully. The biggest one is developer difficulty of porting to the PC platform, that can’t be denied, add in less resources for QA too.

Not much of a way to “optimize” 8k-sized textures.  I do like the way some games do it though where out of the box they’ll support up to say a 2k resolution but can download a separate 4k texture pack if it applies to you.  Saves the people running 1080/2k some effort if it’s not needed.

I’m certainly not claiming it’s the entire cause, but there definitely are problems that come from trying to optimize a game for PC because of the near-limitless possible hardware configurations.

But yeah, “performance optimization” is right up there with “cost” and “my cat’s lap preferences” as my reasons for being

I mean, I think they could have made the campaign longer, but its brevity is probably part of its appeal. I’ve beaten it straight through four or five times. Would I have done that if it were a 15 hour game? I dunno. Probably not.

Those burn a lot of calories, so of course a girl is going to be starving after a long day of beating ass and protecting her team.

I tried but...this is way too much energy and way too many words over a few voicelines that like...aren’t even bad? And doesn’t in any way suggest that her relationship with food has any broader implications.

I think it’s fair to identify a portrayal as overly tropey, especially when those tropes are grounded in attitudes towards people that can be harmful.

But also like... “seek to connect body size, mortality and food”? Those things... are very much connected. More food makes you bigger. Bigger people die faster. Those

The Star Wars Holiday Special is squarely in the territory of, “So Bad I Want to Watch Just to Ponder How Something This Bad Could Ever Be Made by Sober People”.

We know how and why this game was made (old stars needing a quick paycheck, and unscrupulous game devs with more money than sense needing a resume boost). The

This is like some mediocre FPS made in the mid-2000s by a team with bigger dreams than skill, time or money... except they obviously did have money, judging by the celebs in it. I kinda love that it’s so behind the times, but I probably wouldn’t actually play it.

A quick search on Youtube shows people talking about the game.

If they didn’t use Photoshop then you could still see the crane and wires...

Gotta leave room for a ‘Book of Kelleran’ spinoff...

Never took Grogu for a Titan main, but that was a clutch Ward of Dawn,

I’m not sure it was aimless. It was pretty clear that the point of the season was to reunite the Mandlorians and retake Mandalore. If anything, I was surprised at how quickly they managed to accomplish it. I thought this was going to be series finale content, not season finale content. On a smaller note, Din learned

(Sigh) Mr. Burns and Smithers were on the ceiling when Homer ate 64 slices of cheese on Rosebud, the Citizen Kane parody episode, because they were trying to get Burns’ childhood teddy bear back, not the episode with the puppies. They just flat out stole the puppies.

This is the first Star Wars property that has made the TIE fighter as awesome and fear-inducing as it was back in 1977, in my opinion. Too many movies and shows have made the TIE into easily-dispatched cannon fodder. But in Andor, they’re loud, they’re fast, they’re frightening, and just glorious.

I dug how stressed Luthen and Mon Mothma were. It gave a sense that this isn’t just another Rebel mission ... it’s the first one of this size. The show has slowly built in a feeling of history about to be made - like we’re coming up on the Star Wars equivalent of the first shots at Fort Sumter, or the Boston Tea