archronos
archronos
archronos

The new 4090's are basically the same size as some SFF PC’s now.

I didn’t expect them to buff Sombra so much.

I had seen a bunch of recommendations for the BinBok since I’m currently in the market for a JoyCon alternative. But a lot of the reviews have cited quality issues, and it doesn’t help that Amazon seems to be littered with a ton of knockoffs of an already unknown brand.

All these big tech firms want to treat the gaming space the same way they would with any other big venture capital project, and fail to grasp what an enormous invest it takes. There’s no quick turn around time for game projects, especially when you have to invest and foster talent that may or may not payoff in a big

While I understand wanting to provide a better new player onboarding experience, gating off certain heroes is the absolute worst way to do it.

I liked this episode, the plotting and family drama was fantastic. But I really wish we could have had more time inbetween setting up the characters, especially Laena and Harwin.

Laena is basically a footnote in the book, like Daemon’s first wife, as well as Ser Harwin. That’s probably why they were basically written out without much characterization.

Viserys looks the god of death in the face every day and tells it “Not Today.”

I look forward to playing this when it comes to Gamepass in a year.

If the frankly ridiculous level of detail present in Red Dead 2 is anything to go by, it makes perfect sense why it took nearly 10 years for us to see anything on GTA 6.

It’s the catch-22 of working PR for video games.

Because this is a quick cash grab with the bare minimum amount of work being done to get it running on new consoles.

I’ve always said they’re the successful poorly run publisher I’ve seen, just a complete trainwreck that stays afloat due to some incredibly popular IP’s they own and the talent they’ve managed to retain.

The problem is that it isn’t a new engine. It’s not exactly clear what the deal with the “supposed” new Slipspace engine was, but it seems like at some point it was scrapped and 343 just used a heavily retooled version of the game engine that was first created by Bungie for Halo CE.

People are satisfied by the core gameplay, but frustrated by the content droughts, and the lack of transparent feedback by the developers.

The problem is that the statement about co-op was made in 2017 prior to the game shifting to an open world design. If this had been a traditional Halo game with discrete levels I think we likely would have seen the feature implemented at launch, but the technical limitations combined with the general jankiness of the

Considering just how well Sony’s gaming division does, it’s kind of baffling that they’re so slow to add features their users want.

I honestly enjoy how seamless the transition between the Xbox One to Series X was. Everything was essentially right where I had left it.

RIP Mike, even though I don’t frequent this site like I used to I’ll never forget the relentlessly upbeat energy you brought to this site and shared with its readers.