anabbeynormality
anabbeynormality
anabbeynormality

@tonyp21: I believe that sums up what the developers said. To me, that basically says that they decided it wasn't worth their time.

I can't help it, I'm really annoyed with the developers for this game and I'm reminded of it every time I see publicity for it.

@izikavazo: LEDs require very little power.

Would this allow me to play PC games on my mac?

@Inzoum: Your first point about public services baffles many Americans too.

@RedLink: That used to happen to me when I was younger. I would get a ways into the game, and then the first time I looked at a guide, I would notice that I missed a bunch of stuff and then I would be glued to the guide from there on out.

@Rampage: I just got a droid last weekend. It's awesome!

@jack2pot: I've had glasses for what feels like forever. I got them when I was 12 and I'm 25 now. My eyes have been the same prescription for about 4 years though, so they are stable now. My prescription is in the 4 range.

@justaj: The software to port flash games to iPhone is made by Adobe, not Apple. If you're interested, you should check it out.

I liked this game a lot, but the conspiracy plot was really phoned in.

@cokefan999: It's pretty obvious you know what your problems are. You are undisciplined and too stubborn to use your resources. I'm not judging, I'm just reiterating what you said back to you. You know that you need to go to class, do the work, and ask for help when you are struggling. Nothing anyone tells you is

@Kyosuke_Nanbu: I'm sorry for your loss. Just know that you are doing a kindness.

@deanbmmv: I think mac users are already well aware of all the games that aren't compatible.

He was only banned for 2 weeks? Seriously?

@Zepultura: First off, it's not Win 7 and DX11 only. It's also compatible with Vista and DX10, so the number of people who own a DX11 card is irrelevant.

@Zepultura: We are talking about the PC, the "point" was using consoles as a comparison to the progression in technology.

It's cyclic. People hold off upgrading because everything works with their existing OS, and then people continue to make the software compatible because so many people still use it.

Since the last article on Kotaku, I've sold 5 games on Glyde. The amount of time it takes for the money to come through doesn't really bother me, especially because the games have been sitting in a pile for months/years waiting to be sold.

@sommac: I played around with the listing prices. I think it's just an automated message to warn you about listing your stuff for too high a price. It should still be listed.