Heck yeah Shining Force 2!
Heck yeah Shining Force 2!
Straight up, I do not understand why anyone would answer any of these questions seriously. It’s more fun if you give utterly ridiculous answers, whilst using an utterly ridiculous Mii, dressed in an utterly ridiculous outfit.
Reminds me of my grannie inviting me to come round her place to take some L.S.D..
I was very much wondering what a ringe-dge was supposed to be.
Well, excepting two titles, all games after 2006 are objectively bad, so you can start with that. A person on the internet said so, so you know it’s true!
We are so close to finally being the leet future hackers the 90s promised we could be.
Goes without saying, but:
Persona games are full of good advice.
Haha, I was thinking “Well, we gotta get rid of the nukes before MG2 happens!”
You should come inside the box, then you’ll understand.
While yes, -oid does mean ‘similar to’, a factoid is not specifically info presented as a fact that is not true. It can also mean (and in most cases in my experience is used as) a term to denote info presented as a fact that is trivial (whereas a proper fact would have ‘weight’ to it).
From the article: “Johnny is the real hero, trying to make things work, but Daniel, the violent sociopath, doesn’t let him. And he even gets help from the demon sorcerer Miyagi!”
> Loads up MGS
> Presses ‘start’
> Highlights ‘Load game’
> Presses X
> Presses ‘start’
> Highlights ‘Load game’
> Presses Circle
Well that’s an equally silly thing to say. That’s the problem; you keep going to extremes. It’s a waste of time vs. an act of genius; DRM vs. anti-DRM; whether something that worked for one company should be emulated by every company or not. That’s what this whole discussion is about. Reality is, it’s a thing that…
Your words, which I did not have to put in your mouth to fit my argument: “Creating something that you wouldn’t have otherwise done is a waste of time and effort.” Straight up, it’s a silly statement.
“Creating something that you wouldn’t have otherwise done is a waste of time and effort”? Well, obviously not, because of the PR they’ve been able to spin (and don’t think that’s not a part, as they made a post about the anti-piracy measure instead of just letting it be a surprise for pirates, so people would KNOW…
Okay, let me clarify this for you:
Yeah, this method might result in some people buying the game., whereas regular demos tend to hurt:
Yeah, developers should never spend time on a limited version of the game that demonstrates what the gameplay is like, while not letting you complete the game and instead encouraging you to purchase the whole thing! That’s why there’s marketing, to make people want to play the game without trying it! These…