I can't fucking wait for Defector.
I can't fucking wait for Defector.
I could see that. Which is disappointing because there have been some terrific matches and moments this year.
Thanks for the response, this is super helpful. I think since OWL was my first esport, I didn’t have any real attachment to Twitch. It was just the delivery platform for me so it’s great to have that context.
As someone who lives in Southern California and was able to hit Blizzard Arena a few times, I was always impressed by the turnout and support for NYXL since day one. Yes, it helps that they came out of the gates strong and Jjonak was single-handedly redefining how Zenyatta is played. But they always had loud,…
Can someone explain to me why the move from Twitch to YouTube has been so extreme in terms of viewership? Maybe it’s because I don’t watch streams, but it was super easy for me to navigate to YouTube instead of Twitch to watch the league. And yet, people seem completely unable to do this and it’s genuinely perplexing…
How many characters does League or DOTA have? How many does Overwatch have? That data should answer the question about why bans work in MOBAs but would be chaotic in Overwatch.
I just want to confirm that in your opinion, a lack of new seasonal events constitute a lack of meaningful changes to the game. Despite role queue, hero pools, new heroes, and new maps, it’s the lack of new seasonal events that shows the game isn’t being meaningfully changed anymore.
Please tell me how these limited time events, which still happen, dramatically freshen up the core game. You seem to be harping on a lack of updates around the one aspect of the game (seasonal events) that’s most disconnected from the core game. Thus, it feels disingenuous to complain about a lack of changes since…
A meta would also develop pretty quickly in terms of which heroes to ban on which maps. It won’t lead to the innovation that people think it will.
You’re projecting onto Blizzwrd what you personally believe. They never promised or offered a player ban system.
So you’re comparing a team-based shooter without a single player campaign to FPS games with both dedicated PVE and PVP content and complaining that Overwatch isn’t the same. Sure, that seems reasonable.
It is infuriating to watch the fanbase continually bitch about features they demanded. Both role queue and hero pools were agitated for and yet less than a year later, they’re “killing the game.”
What changes need to be made? You say this like first person shooters somehow evolve into different games five years after release and that doesn’t seem true. They have continually released new heroes and maps and have implemented major changes (role queue and hero pools) and minor changes (spawn timers on control…
This is false. The bans were based on playrate data. They were not the devs picking what heroes they wanted to ban.
Wait, Valorant isn’t the second coming? Tell that to the FPS community...
I still think the issue has been that the players are never happy and that in trying to appease the players, Blizzard makes changes that are lauded then despised after a few months. The grass is ALWAYS greener in the eyes of the players and Blizard has enabled them by trying to address those complaints.
The thing is, even the pro players were advocating for these changes until they actually had to live with them as the new normal.
Your last sentence nails it. The grass is ALWAYS greener when it comes to changing the meta in the eyes of the players. But they seem to forget their complaints shortly after changes are made and instead complain about the new changes.
But do people realize all of these changes were made because people hated the old metas?
Yeah Blizz obviously had no control over the pandemic. I don’t know nearly enough about the T2 scene to have any kind of an informed opinion about what happened there.