Wraithfighter
Wraithfighter
Wraithfighter

Same here. I mean I’m ambivalent about the live action but it was promising enough that I definitely want more but I’m in no hurry. Let’s get writers, actors and while we’re at it CGI people since they’re pretty relevant to OP better contracts before we go back to that.

Luffy would punch them like they were Celestial Dragons at a slave auction. 

Yeah, I’m not sure why knocking people out is even an option if the game treats them like they’re dead regardless.

As much as I liked One Piece Live Action, I would rather wait for the strike to settle positively for the actors.

Star Citizen continues to be a scam.

I hope they don’t fix Lae’zel. I mean get delaying the relationship, but her casual sex proposition made sense and was kind of hilarious this early. Plus I love those “sex% speedrun”.

Sure, but when the plane comes to a stop, and the seatbelt light goes off - I will get up just to stretch my legs and back.  I don’t mill around in the aisle, but there’s nothing wrong with needing a stretch after sitting for a long time.  It harms no one.  

any halfway decent game engine

A big element of the New Republic’s failing was not “centrism;” it was ideological pacifism. The lesson it took from the Republic turn to the Empire was “militaries are bad,” and therefore unarmed itself.

This is what I find truly annoying about modern criticism. There’s only ONE reason why the New Republic is as messed up as it is. JJ Abrams. He and his creative team made the incredibly lazy decision to just undo all the progress made from defeating the Empire and descended right back into the good guys being a

To be fair for a game of this size with this much anticipation there’s definitely going to be some review bloat. It's the new Bethesda games, people are going to be afraid to give it a low score. Fallout 4 is polarizing, its metacritic scores range from 84-88. Skyward sword is divisive, it's at a 93 on metacritic.

I’m seeing the word Overwhelming thrown around a lot in these reviews, and that’s a big red flag to me. Quantity over quality is another phrase I saw, but if anything, 100+ hours of gameplay doesn’t draw me in anymore like it did 10 years ago when Skyrim came out, it makes me run for the hills.

I understand that there may be a lot of creeky under the hood type problems with REDengine. But it still seems very weird to abandon an engine that has currently produced the most graphically advanced triple A game of this generation so far, for an engine that while very promising at the point of them making the

I absolutely prefer voiced protagonists, but Bethesda generally has bad dialog writing, and it feels even more pronounced when it’s voiced. I think the negative reaction to FO4 was partly the generic gamergate misogyny, but mostly people who had skimmed over the mediocre dialog in previous Bethesda games sitting and

Arguably, Bethesda consistently over promises and under-delivers more than any other dev/publisher. It brings this criticism upon itself by making wild and bizarre claims such as “130 hours just to start the game” or “you can explore an entire barren planet if you want to.”

Seems to me Bethesda actually gets away with some stuff other Devs get called out on more. “Oh, it’s just Bethesda jank, modders will fix it, it’s expected.”

Maybe this is because I never played No Man’s Sky, but I never expected there to NOT be barriers on the different worlds. I guess I was already used to the limits that we had on Mass Effect with the smaller planets.

Welcome to the Pyrite Age of Televsion!

One of the issues might have been that they didn’t want to pay anyone residuals.

Here is some FREE PR advice for them . . .