WhiteFox
White Fox
WhiteFox

Loved the QFG games growing up, and there hasn’t been much quite like them.

So not being entirely familiar with the speedrunning scene, is it a requirement to play through a game in one sitting to be able to count as a “record” run? Or can you save and come back and just have to start and stop the timer accordingly?

Based on my limited experience in mobile phone gaming (I gave up, not worth my time), the battery will be the biggest deciding factor. Looks like it has a pretty good battery, but not an *amazing* one.

I enjoyed having Sola’s around, but I also played a male elf character so I probably didn’t catch quite as many of his racist tendencies. I mostly enjoyed having him around for the increased insight on various lore aspects. Same reason I usually broght Cole along, since he tended to provide an interesting viewpoint on

They’re stuck on the neighborhood thing, which limits housing. I wonder if there would be a way to do pseudo instanced houses. You’d have the neighborhood, and you’d see players wandering around, but the actual houses and lots would be a random selection of what’s actually out there. Then you’d still be able to see

I kinda feel like the zombies should be part of it. Like, the zombies *are* the storm (which is what they are in the base game anyways I think, or at least they go together).

Didn’t watch it, but I know it’s a strategy. Which is why I mentioned a cutoff. If it’s nearing the end point of the game it wouldn’t count against you. Early on to a bit past the midpoint I’d assume people wouldn’t be going out into the blue zone without making some attempt at getting back in. Maybe some attempt at

Right, which is why I’d put a cutoff on it. Like... 3/4 game point or something. Deaths in the blue after that it wouldn’t count against you.

Interesting problem for a game where staying in one spot for a long time is a perfectly viable strategy. I’m not sure that requiring action for the reward is the right way to go because of that, unless the direction they want to take the game is to remove the camping out strategy.

Interesting problem for a game where staying in one spot for a long time is a perfectly viable strategy. I’m not sure that requiring action for the reward is the right way to go because of that, unless the direction they want to take the game is to remove the camping out strategy.

That looks uncomfortable to hold as an actual controller.

For it to work they’d need some way to incentivise the humans to move around I think, allowing the props to hide and take the stealthy approach to taking out their prey.

Or a shooter and/or MOBA with card elements, which seems to be the thing lately.

Unfortunately I live in a state that Jet charges tax for so it doesn’t have that advantage for me. If it did I’d jump on it probably. Might still, just weighing things out.

Unfortunately I live in a state that Jet charges tax for so it doesn’t have that advantage for me. If it did I’d

Hmm.... I need a crystal ball to tell me if there will be a better deal on a PS4 Pro come November than what this would be, which looks like $355 pre-tax. Gut says probably yes, especially with the Xbone X coming out. It probably wouldn’t go below around that price, but I’d expect ~$350 with a game pack in or

Hmm.... I need a crystal ball to tell me if there will be a better deal on a PS4 Pro come November than what this

This looks like the kind of game I’d enjoy on the go, having “no backtracking” grid puzzlers be one of the few types of games I can stand playing on my phone. Not sure about mobile phone support, but would be excellent on the Switch I’d think.

Reminds me of the old Monkey Ball target mini games.

I’ve always thought that loading times need to not really be considered. There’s a lot of hardware factors that can affect that, especially with a PC. It’s too bad that there aren’t “official” speedrunning clocks coded into games, though I’m unsure if the speedrunning community would use those or not. I know some

This makes me want Terraria using the same system, but this looks neat! Been picky on my “rogue-lite” type games, but I’ll be keeping an eye on this one.

How’s your internet access? There are a few free, web based editing tools. I’ve used them on a few occasions where I needed to edit something but in a way that paint wouldn’t let me, but I couldn’t install GIMP.