This is some big “Quiet breathes through her skin” energy.
This is some big “Quiet breathes through her skin” energy.
One of the game’s main antagonists, a goblin named Ranrok, agrees with me. However, his problem is that he “goes too far,” resorting to violence in his pursuit of goblin liberation. This is such a common tactic for films and games to use. They create a villain who has reasonable objections to the shitty status quo,…
Separate the art from the artist
Separate the art from the artist
Rowling has explicitly stated that she considers support for the HP franchise to be support for her and, by extension, for her transphobia. Given that Star Wars is now firmly in Disney’s hands and has been in the hands of many other people, it would be harder for Lucas to lay claim to the franchise in the same way.
You THINK you care about trans rights but the first time that it causes the slightest discomfort for you you get huffy and petulant about it.
Your “allyship” is rooted in convenience and your self-image as a good person, but lacks any substance.
Oh she’s definitely a transphobe.
the bitches in the comment section butthurt because they’re little game is subject to a little critique. it’s always the people who think they’re above every controversy who are the most immature.
The worst ones are those trailers that are all character portraits. I see one of those I instantly assume it’s either a gacha game or someone’s RPGM project, and I’m usually right.
Shut the fuck up snowflake
The Switch is great, granted. But I still miss the personality and music of the Nintendo Wii UX and it’s quirky channels.
The idea of a game and what NFTs are good for is entirely at odds. Games are centralized— they have one company running servers for code the company knows intimately. You don’t ever need to exchange assets across a trust barrier, which is where NFTs shine, because the proof is in the math, you don’t need to trust the…
“Sadly, transphobes sometimes flock to Schneider’s Twitter feed to harass and berate her.”
Yeah I’m in favor of anything reducing grind, and always use Exp Share, but a toggle would make sense. Personally I’ve never really understood why Pokemon doesn’t have difficulty levels. If all it did was maybe make AI smarter and increase the level of all encounters by some multiplier I don’t think it would interfere…
Personally, I miss when the exp. share was a single item that you could only get one (or two) of through out the game. It made you prioritize which Pokemon you wanted to level first.
That’s not really the fault of Exp Share but rather the developers not balancing around it’s inclusion. There are a couple fanmade mods for Sw/Sh that do a much better job of factoring the Exp Share into the difficulty curve.
How to know you’re an Old: You still considered Nintendo Directs “a new thing” until seeing this headline...
I like the look of this game in pictures, but the way the characters jerkily move in that weird stuttery low-FPS way they do is deeply, viscerally upsetting, and I can’t get past it, and I’ll never be able to play this or even watch a playthrough of it. I wish I were joking, because you make it sound like a neat game.
Hrrrrrm, I don’t know. It kind of looks like some fan-made adaptation of the original intro or like a hip-hop video from the 90s or something. Based on this alone, watching the live action adaptation may be a bit too cringe for me.
So uh, should we tell him?