Ueziel
Ueziel
Ueziel

I have three entries into this. Pizza Pop, which is Famicom only. Bouncy music, lots of fun, no one knows what it is at all. Panic Restaurant (NES), awesome sprite work, amazing music, rare in the US and people only know its box art. And Rusty for the PC-98, which might as well not exist for how little people know

Mystic Quest Remastered (which is what this was originally called) came out a long time ago. There were even streams of it on twitch talking about how awful it was. Now the guy's just trying to make a quick buck off of his garbage game like the rest of the RPGMaker games out there except this one is especially awful

You take an emulator and slow down gameplay until you're basically moving frame by frame and then you sit and do stuff and rewind and do it over and over again until you find every frame perfect movement option. All of the stuff you think is "impossible" is entirely possible...given that you're capable of a bajillion

I acclimated to the controls and played on my TV just fine. It really isn't hard to get a sense of where things are on the screen and the game is extremely forgiving almost the whole way through anyway. It's rare that you need such fine control that it's absolutely important that you get it perfect. I would say any

It isn't the same thing because you don't have a contract with that company to license it as you do with a videogame. You don't own the contents of the game, you own a shell for it as well as the usage of its license, which you agree to when you play the game. Nintendo controls the terms of the contract that you agree

And you're a true crusader for using a really dumb spelling for a word that has done little else but stifle discussion as well as against correction of journalism that needs to happen.

You probably should, considering Kotaku's given you an offhand and incorrect statement assuming something and I'm explaining to you how the controls actually work based on what is in the remote and how the console functions.

Yes, I am. It's nothing new for Kotaku really. I am straight up saying he is lying and that the game does not ever need recalibration in this game and that Motion Plus does absolutely nothing to affect it as he implies.

You're confused because their complaint is blaming a game for their own fault, which happened very frequently with Wii games and I guess it's still happening now. Motion Plus does nothing to the Prime games and the calibration never gets off.

The remote doesn't get off calibration in this game. Ever. He is making that up. And the wiimote does allow for free look. You lock and then move the remote around to look wherever you like.

You don't recalibrate the Wiimote for Metroid Prime's controls. It's literally never needed. Thinking that you do need to is you being off or your sensor bar being skewed. Not going to read the rest of it because just like the other day with the Vita story, Kotaku can't even do a simple fact check on anything. At

Nintendo didn't bungle anything. Retailers screwed up by not confirming supply amounts before throwing up the preorder pages, something they've been doing mostly due to other companies having Limited Editions that aren't "limited" at all. They just assumed it would have a ton of supply.

None of the characters are children though.

Have to assume you haven't actually played the game for more than 30 minutes in that case. Playing the minigames clears the fog away as you complete them. They keep the fog over their unmentionables but otherwise it ends up looking mostly the same at the end of the minigame at max level.

Mobile gaming is literally garbage. There is absolutely nothing worth saving in that section of the industry. Its entire identity is that of the Gaming Industry Crash except people are just too dumb to realize they're being played so it'll actually go down like it's supposed to.

Do people realize that by doing this they're really only helping the scalpers? The stronger people struggle with this, the more scalpers will just keep up bots to buy out stock immediately before anyone can refresh that site to find them.

There is no "premiere category" for anything. People run what they like and it's almost always whichever one has the most interesting movement tech that still lasts for a bit of time. It has nothing to do with it being a "full" run or whether or not it uses large skips.

They're competing for the fastest completion of this category. There is no singular category for Super Mario World. Get educated on it.

That is an incredibly dumb way to try to talk out of things. Playing it slightly different than another person doesn't make it "your game" it just means you played the packaged Nintendo product while doing specific things in it. Nintendo owns the rights to every single action you can take within that game. Why people

There's absolutely nothing wrong with what Nintendo's asking for. They're giving out a higher percentage to the maker of the video than basically every other developer that cuts in on this stuff. The only difference is that Nintendo is openly showing that they'll have partnerships whereas Ubisoft and EA just slyly cut