Truemas
Truemas
Truemas

I think Völgar the Viking approached this quite good. Normal mode gives you infinite lives but Hard Mode is pretty tense because it is hard to get one-ups and if you loose you have to start over. There are no continues. Furthermore: Hard Mode has its own levels and a new final boss, so it is a totally different

I dig the characters and that´s more than many fan-films achieve for me.
I had to get used to the acting of the cyborgs at first. I thought those actors fitted them visually but i wasn´t impressed by there acting.
Gohan and Trunks where pretty good and enjoyable in appearance and acting.
I really really (really!!!)

I guess it comes down to the reason WHY you play games. If you just want to experience the story, this is totally fine.

I for my part like the challenge and , if i like the game´s mechanics , i want to master them. =)

Maybe your post and the post of the person you replied to are coming down to: "Achievements are good if they lead to an interesting game experience"?

That at least where my thoughts. I recently played games like guacamelee and Valdis Story: Abyssal City and totally liked both. When i really like a game i take a look at

Found him!

Multiplayer Map Packs: Don´t forget: "Dividing the playerbase" !

It is in the top-left corner. In the ventilation-shaft(?). I just can´t recognize it. ^^

You did a good job in summing up the what Nintendo COULD do with this rules they apply to their affiliate program. It is still left to see if there are going to be reports of videos that aren´t "greenlit" by Nintendo where it is clear that they have been rejected because of criticism ( provided that criticism is

Haha! So Snake already spoiled it in the Lyrics from the OCRemix Rap of Smash Brothers (Tengen Toppa Part 3):

"F*** you mean I only got tobacco in my cigs?! Shit is herbal"

They knew!

Yeah , so many anime start with an interesting concept and are ran into the ground. I had this so many times. One of the most popular examples (for me) is " To Aru Majutsu no Index". So many love that anime but after Episode 5 i wasn´t able to enjoy it anymore because fanservice thickened from that point on onwards.

I have this on my list for quite some time and i am really looking forward to this. But i really have to hold my expectation low, because i would think i would be perfect to combine roguelike dungeoncrawling with family drama (when a character dies for example). But i don´t quite know how far they are planning to

My favourite Smash Rap is the one from OC-Assembled on ocremix. They have 3 Versions with different Rappers and did even match the Smash characters to popular Rappers voices. It is just an incredible achievement of Sir Jordanius and his crew of talented musicians.

Initially i wanted to write "And this is once again why you don´t get into day 1 Early Access!" but then i read that they promised something entirely different before the EA launch. So the ones complaining have indeed a right to do so. At least they are giving back money to people that are rightfully complaining.

I

"First, that's a terrible name. Can you imagine what a Google search brings up for Agape Ring?"

Well... Rings? At least for me. I don´t know what google gave you related to the stuff you are googling in your free-time. ;)

I personally think that the best solution would be to base Soul Memory on the Soul Level + the

A good point there, Sir! I also don´t get that additional note...

My respects for this honest view of yours as a f2p dev!

I agree. I totally love this art style and while "Greg the Mad" gave an idea why this would be difficult, i would say that you could get close to theese asthetics with a pixel art game. Examples that go into this aesthetic direction IMO would be "Crawl" (Which would need a bit more resolution), Witchmarsh, Eitr or

I haven´t played it yet and just saw reviews, so i can´t give a hands-on opinion. I like roguelikes/dungeoncrawler especially when they have tactics RPGs elements but what turned me a bit of for me is that the tactical placements of your units doesn´t matter because random encounters can place monsters right next to

Lets´s hope they won´t ruin the chance of a good warhammer game. The last Warhammer game i really enjoyed was Dark Omen. Most of the newer games (not all) are a shame for the Warhammer IP.

Fantastic!