ThrocMorton
ThrocMorton
ThrocMorton

Not really. That's like asking if I'm upset that Battlefield 3 only runs 30fps on console. I'd rather have all the intense action, vehicles and options on a big open battlefield or cityscape than have perfectly beautiful graphics. If I wanted that, I'd Play "Last of Us." That game was remarkable, sure, but the

Yes, how dare they give their audience what they want. How much did GTAV sell, again? I think they're doing a good job. The real question is how did you, who's so jaded with GTA at the moment, happen to click on the article, read it and click again to leave this pointless, irrelevant comment?

But wait. That's not all. Turns out the money was never going to fund development of the game in the first place; the developers were simply using it as a starting point from which they could attract venture capitalist and/or publisher backing, which for whatever reason hasn't materialised.

Actually, it is fraud. There is a legal obligation to produce the project or refund the donations. This ain't no 1920's laissez-faire capitalism at work on Kickstarter. Also, they were dishonest with those who donated the money by claiming the money would go toward one thing when it was actually going toward another

Not sure if the conclusion of this article is correct. Apparently, you aren't a tiny little venture capitalist taking tiny little risks every time you put your money down. There is some accountability on Kickstarter, so these people are legally owed refunds for what they contributed.

If you read the original Kotaku review, you'd have noticed that people in the comments actually asked Stephen if anyone from Kotaku was going to touch on this topic. So, there is some demand from the audience. And all writers must write for their audience. It's also a really good article on this topic that is

This article provides really good treatment of this issue. It offers counters while also not ignoring those problems that may exist. I think the clearest examples of the development team's good intentions are the "Chains of Intimacy" advertisements. For those who haven't played, they are "50 Shades of Grey" parodies

"Also: learn to use Franklin's driving skill, which you trigger by pressing in on both thumbsticks. It'll slow down time and let you make hairpin turns. Hit the sticks again to turn it off so that you don't spend all of it in one go."

Calling GTA misogynistic is like calling the Sopranos misogynistic; While it's technically accurate, it's also a very flawed interpretation.

Steve, you sure love your prefix apo- words. How happy were you to throw those words in there? As a professional writer, I try to use great words and am always disappointed when an editor removes them to use a simpler word that takes the nuance out of what I wrote. Anyway, this review is great, and thanks for helping

Excellent long-form feature. Honestly, one of the most interesting pieces I've read online or in print in a while. Thanks for opening up this tightly-sealed group and giving us some insight into a world that I, at least, didn't even know existed. Gotta forgive me, I'm not a big Nintendo fan boy. Nintendo, for me, is

I agree wholeheartedly. Some of my fondest gaming memories are of playing BGII side-by-side with my friends and dormmates in college. I've never felt so intensely immersed in the game I was playing, and that is saying a lot because games have come a long way in immersing the player. Thank you for this article. The mod

I think writers giving their opinions is fine. But, to me, it's an issue of it's not what you say, but how you say it. Also, I have to agree with some of the opinions presented here about comments awaiting review for what seems ages (and in truth more than ages as many of my comments have never been published) —

While I commend you guys for writing this article, I just read a infographic that claims Gawker is one of the worst participants in this form of highway robbery. Here's a link to the graphic and a screecap: http://www.upworthy.com/half-of-us-are…

I like the article and I agree with Good's interpretation here. I am a little worried about the lack of research (i.e., that so much can't be verified by the time of the article's publishing, such as the official reason for the suspension), but he got his sources to validate the questions he raises. I do, however,

2.5 thousand people like this article?

I never finished this game, but I wish I had. I bought a used version a year or so back, but couldn't figure out what I had to do upon loading my last save — Shame really. When Ebert made his infamous claim that games could never be art, many brought up Bioschock, Mass Effect and Flower. But this was my go to game for

Nice scoop.

Luke, are you British? It's organiZation in the states.

Great article that, I think, openly states what many of us have thought about concerning these aspects of the game — aspects that I assume will provide much of the theme and narrative of the game. In light of recent events, and even going back to the earlier revelations regarding the Bush-era NSA's warrantless