ThreeOneFive
ThreeOneFive
ThreeOneFive

I’m extremely into the aesthetic, but I’m hoping that’s not the only thing that sets it apart. I’ve always found the Persona games interesting but super tedious and frustrating to actually play - I can’t fully enjoy them because I’m worried that I’m gonna miss big chunks of important story if I’m not carefully min/maxi

I’m definitely a fan of the sentries - yeah, they can chew through you and your teammates but that’s true of airstrikes as well. I find they’re the most useful strategems for extraction, or if you’re playing with a group that likes to split up and take on objectives separately.

I presume this case was presided over by Judge Orson Scott Card

I loved the original DD’s focus on actually making you trek through the world, making even minor sidequests feel like a grand adventure. But man I hope they have some sort of dynamic spawn system or something in DD2 because the first game was seriously hampered by the fact that you were running past the exact same

Sounds like a convenient smokescreen to distract from the fact that Foamstars was recently exposed for using AI art.

No way Konami would’ve given him the budget for that. I like Kojima, but it’s clear as day that he just wanted an excuse to work with one of his film idols.

Honestly, Mason should’ve caught a ban years ago for how big of an asshole he is.

If TGA was purely an awards show, how many people would actually watch it?

Nah I’m with you, these licenced games do nothing for me either. If anything, being associated with Marvel properties actively discourages me from checking them out, even if I like the dev.

Unfortunately, everyone’s favorite Hollow Knight sequel, Silksong, is still MIA.

I have a theory that they did it because a lot of the original developers at Konami who are used to the Fox Engine are gone, and Unreal is easier for new hires/contractors to pick up.

I saw shitloads of promo (not reviews) on Twitter from various outlets, as well as pretty much every big name actor involved plugging it in various ways. Lots of sponsored collabs with popular content creators on Twitch, YouTube, Instagram and TikTok too. Pretty sure a bunch of companies like Displate also got in on

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The military already has a much, much more refined form of this in their helicopters/jets and has for quite some time. This was “new tech” over a decade ago (likely longer, but some of the earliest public info I can find is from around 2010), they use it in the helmets for hands-free targeting.

“The crew” is more than just the (... ill-suited, to put it diplomatically) producers/writers. I’m sure the camera crew, set designers, makeup artists, etc. are all incredibly great hardworking people who poured a lot into the show.

Also, like. It’s not “review bombing” if the criticism is legitimate. They’re just normal reviews.

Yeah, pretty sure you’ve got it right - as much as CDPR deserves criticism for other things, he only has himself to blame there.

Is Sapkowski keeping the CDPR team in the loop?

GOD, Monster Hunter: Bleach would be the sickest fucking thing ever. 4 player co-op, all playing as low-level soul reapers tracking Hollow across Karakura setting traps and preparing kido and stuff. You could have customizeable Shikai/Bankai and everything.

Thw worldbuilding was fantastic, unfortunately it’s the first part of that headline that was the issue for a lot of people (myself included). It just didn’t have the depth I wanted from an Obsidian game, certainly not after all the hype about how this was basically an unofficial New Vegas 2.

Typically I’d agree with you but The Cycle is a F2P game