Sumada
Sumada
Sumada

"The truth is, the brain is much more complicated than this and works in a more interconnected way. However, this theory is still a great way to refer to the two modes of thinking because it's so widely known and the labels are now synonymous with linear and nonlinear styles of thinking. It's a simple and effective

This is kind of surprising to me. Honestly, who really cares about used games (at least, under Gamestop's pricing) that much? Aside from those buy-x-get-1-free sales, don't you really only save $5 by buying used? Does that $5 really matter that much? I mean, if you need the extra money you probably can't afford to buy

When I saw game swapping, I thought you meant it could hold multiple disks at once. That feature is two generations overdue in my opinion...

So what I'm reading here is Dead Space (as originally conceived) didn't really have legs to go beyond a couple games, but they did it anyway by changing the core formula of the game?

I was thinking the same thing. Maybe that whole "console wars starting up again" thing that I think Kotaku posted isn't so far from the mark.

For me it was never the money that made me feel pressured to play, it was my friends in game. $15 a month is not all that expensive compared to what most video games cost (it's not much more expensive than going to the movies), but it's hard to stand people up when you know the next time you log in they'll be like

I really disagree with this personally. I found that the best moments in Journey were all about interacting with other people.

I got really intensely into Skyrim for a while, and it consumed all my free time. Then one day I just kind of realized how pointless it all was and all that time felt wasted. ...but I'll probably end up playing the next Fallout the same way. Such is my love/hate relationship with these types of games....

He kind of was, but to be fair he's probably being bombarded with random, pointless questions as soon as he steps anywhere near a "interviewer." I'd probably be annoyed if I was him too.

I thought it was great, but I don't know if nostalgia was the key draw. The nostalgia factor will kind of depend on what era of video games makes you nostalgic—a lot of the references go to NES-era games and before. If you're like me and you're too young to remember the heyday of arcade gaming some of it might be lost

Here you go:

I agree with that. There is tons of lore in Skyrim, but I found almost all of it so boring that I just got in the habit of skipping it.

"tight-knight genre" = "tight-knit"? #corrections ? Or is that supposed to be a play on words because RPGs are often about knights?

First of all, thank you for not saying "could care less." I can't remember the last time I actually heard that phrase used correctly and it irritates me.

I don't think the point is that the game itself will be bad, I think the point is that it just sends a bad message. This game, assumedly, aspires to be art—and it could have taken the cover as an opportunity to send that message to anyone who walks past it in the store. A bold cover could have said, "Hey, this game

I think the theory is that Ouya will be easy to develop games for (compared to current consoles), and so it can bring the kind of rush of new games we've seen on mobile platforms. You get all of the talent/creativity of people trying bold new things that wouldn't be able to get funding on a real console game, combined

And actually, if you look at the MoMA site, they include Super Mario Bros. and Donkey Kong as games they are looking to acquire to add to the collection. There's a much bigger list there.

I agree! I've never played Grim Fandango, and I want to...I would buy it off Steam...

Well, they aren't really trying to make an exhibit that looks on the industry's evolution—they selected games as "outstanding examples of interaction design." You can never fit every great game onto a list like this, so you really just have to pick a set of games that meet whatever purpose you are trying to achieve. I

You actually can still pick which charity gets your money—you have to click the drop-down arrow next to charity. The charities are different through—the EFF isn't on there. I don't know if THQ had anything to do with that, but I can't see anyone objecting to the American Red Cross.