Sumada
Sumada
Sumada

I used OneNote in college for a while, and I just liked the ways notes were organized better in Evernote, at least at the time. OneNote looked like it was built to mirror an actual, physical notebook with a hierarchical structure of notebooks > tabs > individual notes. I prefer using tags as the primary means of

I get your point, but why can't the Bundle change a little bit? Does it have to have _every_ bundle be DRM-free and multiplatform to demonstrate that those audiences exist?

I was wondering about this myself...is there normally a stat on the main page that shows how much goes to charity? I know they took off the platform distribution, but I thought it also used to say how much the average person donated to charity on each platform. I think you're probably right, but I would like to see

I wouldn't know because I don't have a Wii U yet—but I loved NSMBW, so honestly I would take more of that. Nothing revolutionary or inspiring about it, but I just had a lot of fun playing it.

To be fair, if you just bought a Wii U, I would think you would want to play one of the Wii U exclusives that you likely bought the system for. I think the real question here is why the 727 people aren't playing Nintendoland, Mario, or ZombieU (or whatever Wii U launch game is best).

I think it is kind of cute too. I think people are probably thinking it is creepy because it gives them the mental image of a human giving birth to a pikachu.

Well, the whole point of ratings is to let you know how good a movie is before you see it. Obviously you have your own opinion if you've seen the movie. In an ideal world I'd watch everything and come to my own opinions, but there simply isn't that much time or money...

I think the difference is that Bioware games are much more focused on a single thread of a narrative. I haven't played the earlier Fallouts, but Fallout 3, like other Bethesada games, has a whole ton of smaller stories. You have a lot more leeway to make big choices in that situation because you can end stories—the

I haven't used Skype in quite a while. I'm not that into videochat.

I like the current 360 UI, although I agree that it has too many ads. If they let me pin downloadable games to the actual homescreen instead of in a "pin" tile, I would like it a lot. And for some reason Smartglass isn't working for me, although I suspect that might be because of my phone. YMMV though, because I play

Well I get that business users are different. My understanding is that upgrading to a new OS often means there are a lot of other things that have to be upgraded to make sure everything is compatible and there are no security concerns, which is understandably a hassle.

I'm sorry, I wasn't intending to come off as writing anyone off. I don't think that people that dislike Windows 8's opinions don't matter, I just think the problems that people have raised don't seem to be worth the hate that is currently surrounding the OS. You have essentially Windows 7, minus the start menu and

Yeah, exactly. I love Timeline; I actually went out of my way to sign up as a developer so I could use Timeline a little bit early. I never understand why there is a giant revolt across Facebook whenever they change something...and then people get used to it in a couple of months and when the next thing comes around

Live tiles do look kind of awesome. I'm actually really interested in Windows Phone 8. My contract is up on my Android phone and I'm thinking about upgrading to the HTC 8X.

I hate to say it, but I think it is half people being unable to cope with change. I never really understand this (when it comes to OSes) because I'm one of those strange people who actually loves when the UI of something I use changes. (I'm assuming I'm not the only one.) When Facebook changes something, or my

Yeah I agree with you. The term stopped being useful when the Internet made it into a broad insult to throw at anyone who likes indie media, regardless of whether or not they were actually pretentious about it.

I used to be like this, but not so much anymore. I have a lot less free time these days, and while you might think that would lead to more unfinished games, it usually means I evaluate my time better and buy less games. I think when I had more time for playing games I always wanted to have something to play, and I

I think we're still kind of groping for the right balance between mystery and mastery. Games like Minecraft aren't as intriguing to me because it just feels purposeless—sure, there is infinite mystery, but why does any of it matter? But on the flip side, pure compulsive grinding just becomes so soulless. I prefer

I don't think this piece has to be about art games really. I think the kind of thing that this article/poem is talking about can be found in games like Skyrim—there's just so much stuff in Skyrim that you can never really find it all or understand it all. Skyrim has a lot of compulsive, completionist elements too, but

Not at all. I'm playing Skyrim right now, and it is great, but I would rather Bioware's games have their own flavor to them. Bethesada games really aren't about the story—they're about the world the game takes place in. Bioware games are much more about the story. Neither one is necessarily better, but if one of them