SarshelYam
The Yam!
SarshelYam

Alright, Zack, it’s clear you don’t understand how retail works...especially Walmart. This isn’t something new, it’s a plague of irresponsible management. There are good stores & bad ones, but by & large the corporation does a horrible job at stocking product on shelves in a timely manner, if at all.

These headlines & the apparent lack of research are incredibly exhausting. This isn’t to say that next year the PS5 is no more, we’ve simply crossed the halfway point on an industry standardized lifecycle. Would it have been more clear to say the “back half”? Probably, but it’s inferred. Console lifecycles are 7-8yrs,

Can’t I just dock my Steam Deck? What else do they need?

Pretty sure they outlined that the seasonal content is story based, with new plots, enemies, etc. Not sure how your comment applies if that’s that case.

Do we still not have native Ultrawide support yet? Easily the biggest disappointment is playing a modern game that doesn’t even consider UW 3840x1080, etc. resolutions. Smaller games, by smaller studios support it. There’s no excuse for Bethesda to miss that (among other things).

The thing about Seth McFarlane is that he is one of those geniuses that knows his audience, so the whole “sad” commentary making jabs about his relevancy & aged reference is more a reflection on Zack’s misplaced ignorance than anything else. The entire shtick was to highlight the interviewer’s rather banal question in

I’d agree, but here I am having played Skyrim on every platform, every iteration, for the past 12 years, multiple times, different builds, all in an incredibly static & mostly scripted universe that’s a small slice of a continent. I’m not too worried I’ll run out of things to do on an entire planet.

You’d think he’d learn...oh...wait...he & the team have. All of the missteps, trials & tribulations of NMS put into the mix, they know what they need to do. Now the real problem is tempering expectations of fans. That will be the real hurdle, because if we’ve learned anything it’s that Hello Games have proven they

Let’s hope Larian paves the way for studios like Remedy to get back to it. The fact I had a spot on my shelf for AW2 but can’t fill it is really disheartening.

I understand that this is coverage on a Nintendo Indie Showcase, but I would absolutely love to see notations on which of these are multiplatform, and on which platforms they’re launching. Could that be arranged? It really helps isolate what games I should be paying attention to, as far as exclusivity, and which I can

Exactly this. I love Starfield for what it is, but even with my 200+ hrs logged, it’s quite literally one of the weakest Bethesda releases in the mold of their Fallout/Elder Scrolls series.

Have I missed Ultrawide support...or is that still coming? I really don’t understand how, in this day & age, they don’t launch with full spec support.

No, not it isn’t. It’s losing its most archaic & restrictive measures of sharing & instead asks users to continue using the app, which offers immediate access (upon auto-upload), and far more outlets to share to.

The decisions of Bungie remain independent, so the verbalized attachment to Sony only serves to drive continued misinformation. Those wheels were already turning & have nothing to do with them.

Yeah, this seems like a non-issue. Another example that people need something to complain about simply for the sake of complaining.

I think the argument that it damages the reputation of the games is sound. Can’t have big jug Jill being the poster child for Resident Evil.

Nintendo’s net worth is somewhere around $55 billion...Microsoft is worth roughly 3-10x that depending on where you look & what you factor in their long arms in tech. There’s no way Nintendo would ever be in a position to make an offer.

Just because they developed the original, it doesn’t put them in any better position to simply remake it today. Any studio with a talented team could handled this.

It doesn’t mean they’re not capable either. Bluepoint Games, a studio who made a name for itself on remasters & remakes. That experience, coupled with the fact that this was a studio built on the shoulders of many talented folks, some of whom were on the original Metroid Prime team, took that skill and brought one of

I’d say you’d have a better shot at pulling someone in with one of the more story-focused games by Telltale (The Walking Dead), or DontNod (Life is Strange). I’d wager that the tension of a horror-like game is a tough one to serve as an entry point &the suggestions I offer in the latter part of my initial response are