Retro-Boy
Retro-Boy
Retro-Boy

I can't see it being competitive with consoles when it has a $1000 price tag. Maybe I'll be proven wrong (it is intriguing), but this shouldn't pose a threat to already established consoles.

This guy is a legend. I really hope Shroud of the Avatar reaches its goal on Kickstarter.

The original looks miles better.

It all goes on trends in media. JRPGs aren't dead, not in the slightest, but they aren't as popular as they were in the 90's. In the 90's the JRPG was one of the poster genre's for the industry alongside Platformers, but today the poster genre seems to be anything with guns. I'd say, at least here in Europe anyway,

If this is true they are been highly unrealistic.

Actually the original version of On the Origin of Species didn't include the words "survival of the fittest." That was actually added later on in the fifth edition of the book.

I really wanted the new Star Wars films to be set hundreds or thousands of years in the future, with a new cast and a whole new enemy to fight.

I can't imagine ever letting go of my games. I'd get a fortune if I sold them all, more then enough for an expensive wedding and a memorable honeymoon, but I just can't let them go. My games are an extension of myself. I've played video games for as long as I can remember, so many memorable events. A lot of my games I

Nobody would have a problem had it not required a constant internet connection. Seriously, these DRM policies are stupid.

I've never really had a problem with the Mako. It was a little broken, but I loved how in the original Mass Effect you could land on a planet and just drive around and explore.

"Are lax parents who give their kids their iTunes passwords to blame?"

If people want to download DLC and pay for micro transactions I don't care. Everyone is entitled to have their own view on things. But think of it like this, the more people spend on DLC and micro transactions the more and more they'll appear in games in the future. Knowing companies such as EA in the future none of

I love how difficult the original Final Fantasy is. It's really one of those games that, every time you enter a dungeon, you know you may get lost and will inevitably die. I love the fear you get. Phantasy Star II gave me the same sense of satisfaction for the exact same reasons also.

I understand the point made about EA and Valve, but there is one big, fundamental difference between the two. Valve know how to treat customers properly. $100 for an engagement ring in Team Fortress 2 is stupid, but on the flip side how cheap are games to buy on Steam compared to PSN or XBLA? EA, on the other hand,

All I'll say is that I'm sure the original team were sure they knew what they were doing. Did they really plan on the game being as bad as it was? I don't think so.

I don't care what they have said, with Square Enix in general in recent years I still don't hold much hope. Whether they're rewriting the game from scratch or not. Did the ever plan on the original being as bad as it was? No they didn't.

I still hold no hope of A Realm Reborn after the state of the original release back in 2010. I bought Final Fantasy XIV on PC for only £3 brand new, played it for a while (thanks to the 30 trial, fuck playing for it) and I can categorically say it is dreadful. Even at £3 it was a waste of money.

The reviews for this make it sound far more promising than I ever imagined it to be. From what I've seen so far I wasn't too bothered about the game, yet at the same time the veteran Tomb Raider fan inside me wanted it to be good. I want to play a Tomb Raider game which reminded me of the original Saturn and

The most time I spent playing one game was Pokemon Gold as a kid. I had just over 400 hours clocked on my first save file, then I started the game again three times and spent another 300+ hours on each of those play throughs. I've played it seven times in total, and other than the last time (clocked 86 hours) I spent

She sounds like my perfect woman :D