RealmRPGer
RealmRPGer
RealmRPGer

It’s almost like different people want different things and what people really want is the freedom to play it how they want to. I know, shocking. 

what in the world are you talking about my dude

Todd Howard says it’s all about making planet exploration an “experience.”

Got about 55 hours in now. The main ‘experience’ I have walking towards unexplored waypoints on planets is boredom and annoyance as I sometimes need to wait for my stamina/oxygen to replenish before I can sprint again. And as far as jetpacks

But it’s not amazing.

To be fair for a game of this size with this much anticipation there’s definitely going to be some review bloat. It's the new Bethesda games, people are going to be afraid to give it a low score. Fallout 4 is polarizing, its metacritic scores range from 84-88. Skyward sword is divisive, it's at a 93 on metacritic.

I resonate with similar sentiments, although for me, the game’s size isn’t the primary factor; rather, it’s the way in which the game directs the player’s progression.

So, I watched a stream for 5 minutes, and there was a sound bug that sounded like the player was getting shot at the entire time, even with all the enemies dead. It disappeared when he got into the ship, so not the worst thing, but the jank is still there.

I’m seeing the word Overwhelming thrown around a lot in these reviews, and that’s a big red flag to me. Quantity over quality is another phrase I saw, but if anything, 100+ hours of gameplay doesn’t draw me in anymore like it did 10 years ago when Skyrim came out, it makes me run for the hills.

After reading a couple of the first excerpts from gamespot and polygon, this game sounds like it’s almost exactly what I assumed it would be. Incredibly over hyped by it’s own marketing.

I can't speak for the first three, but it was my understanding that Bill Gates does, in fact, donate a *lot* of money to charity, and that the vast majority of his wealth will be put into his Gates Foundation charity when he croaks.

The same people saying Microsoft can afford to lose a few thou are pissing blood MS might not be able to buy Activision at a bloated price.

Seems to me Bethesda actually gets away with some stuff other Devs get called out on more. “Oh, it’s just Bethesda jank, modders will fix it, it’s expected.”

This is an issue that will only grow as development for the X and 5 gets easier.

In a way it did, because most studios stopped releasing their multiplatform games on Nintendo platform.

There’s never been a rule that Switch games must have identical features and modes to non-Switch versions, and indeed, they often do not.

Hard disagree, tbh. BG3 absolutely should be used as a weapon, as it proves an incredibly specific point, which is that publicly traded, shareholder run companies are almost always the enemy of quality. The developers I’ve seen that are preemptively complaining are not wrong, in that players will expect more, and they

BG3 should absolutely be used “as an example of what fans should expect in terms of quality, creativity, and ambition in the “AAA””

The executives are absolutely the ones who need to be answering for an industry that in recent years has been defined by the repeated release of broken or unfinished products that had no business being put up for sale, blatant cash grabs, and documented instances of workplace abuses. But until people stop giving these

The “what” I’m referring to is “the thing the drug treats”. When I was talking about the synthesis of the drug, I just mean to molecule/molecules in question. I am filing the molecule under the “how”, since the drug is a means to a *function* (the what). You can’t patent “treating cancer.” You *can* patent a

D4 is especially egregious because with the way the itemization is set up, you essentially need to pick up every single rare item that drops because every single item is possibly an upgrade and there’s no way to tell without picking it up and looking at it. And it’s way more practical to just pick up everything and tp