RealmRPGer
RealmRPGer
RealmRPGer

I am actually a little surprised by this. The first game only ever allowed you to get one copy of the best accessories and materia, which felt like it was a way to prevent your party from becoming overpowered for the sequel*. I expected that plus an experience squash that had a small percentage of your final EXP and

Or Godot could become the Blender of indie game development.

Unity Sentis, which “enables you to embed an AI model in the Unity Runtime for your game or application, enhancing gameplay and other functionality directly on end-user platforms.”

Disjointed is pretty accurate. Starfield feels like it’s suffering under the weight of its old engine. Switching between space and planets is incredibly awkward. If it couldn’t be seamless because their engine can’t support that, then I think Starfield would have been better off without the in-space stuff at all.

One thing to remember is that every year Nintendo continues to sell Switches means sales decline, whereas introducing a new console means sales growth for three to five years. Waiting until your old console hits zero sales is definitely the wrong financial move.

Cognitive dissonance. If you want to like the game, then the reviews will sound more positive to you and a 75/10 will feel “low.” If you want to dislike the game, then the reviews will sound more negative to you and a 75/100 will feel “high.”

If we’re being pedantic, then we might as well mention that ToTK also has a much wider gulf between its critic score and user score?

Like with anything, there are good implementations of an idea and bad implementations of an idea.

Action game fans consider RE4 the best. Survival horror fans consider RE2 the best.

Two weeks ago I would have agreed with you, but I recently upgraded the internal battery on an old Dualshock 4 controller, and was pleasantly surprised by how simple it turned out to be. Only took 10 minutes and now the controller has a brand new battery that lasts twice as long as the original!

The problem with not being able to pop burning damage is that there’s no real self-synergy within the fire tree. The entire tree is burning DoTs and “while standing still,” which all but requires crowd control. Confusing, then, that the crowd control tree is ice, whose spells are mostly direct damage from a distance.

I read in a forum post that the advantage-with-a-disadvantage affixes are mostly unique to the Sorcerer. Is that true? Because there are a lot of those affixes for sorc and it honestly makes most of them feel underwhelming.

It’s not less. The Core tier includes multiplayer. So for around 10 bucks, you can choose to have access to the Game Pass library or online multiplayer, but not both. Both will cost you $17/mo.

The last point could be problematic if the person is actually stealing the limelight, puffing up their own accomplishments while downplaying that of others. Sure, it’s good for that one person’s enthusiasm, but it’s going to be disheartening to the rest being overshadowed.

If that’s the case, then the judge made a huge miscalculation. Take a look at a similar situation, FIFA 19's Switch sales amount to less than 5% of that game’s total sales, so CoD coming to Switch isn’t going to change much of anything; it was hand motions from Microsoft in an attempt to abate the judge, and it worked?

The UK blocked this deal specifically by thinking about the long term and how this could easily lead to a Microsoft monopoly in the steaming market. That combined with their 10-year Sony/Nintendo deals makes it seem more likely the judge was thinking short term rather than long term in this ruling.

If that’s the argument, then we wind up with two scenarios that are both bad for consumers: Either cloud gaming never takes off, which essentially means these games are available to fewer consumers. Or cloud gaming explodes, in which case this acquisition only strengthens Microsoft’s already dominant position in that

I think he was including Sony as one of the major platform holders that could gobble up one of those companies.

So the argument is that adding one platform to one game whilst removing at least one platform from hundreds of other games is “more consumer access”?

Source? Those companies made PS1 exclusives because it was very easy to develop for and I think the devkit was cheaper too, making it a good choice for smaller studios like Naughty Dog and Insomniac. Both those companies signed deals with Universal Interactive Studios, which was a third party at the time, so no Sony