Raso719
Raso719
Raso719

Can't tell if worked on the game's design team or is using baseless assumptions that support their own misgivings about the game's plot or character design. I'm sure it's the latter, though.

Remember how the Beauty and the Beast unit used women who were driven mad by the horrors of war as a device to highlight how utterly fucked up war is? Has anyone considered that he might be pulling something along those lines? I mean the Metal Gear games have always had a very serious message about how messed up war

With outdated or beta drivers, the maps can easily be turned into a giant rave.

I'd sooner believe that most of them (not all of them) are part of some grand, corporate conspiracy designed to create sheep-like consumers who prefer safe, cost effective mush over originality or quality but even then you have supply and demand to play the role of chicken and egg. Is it that way because we feed it or

They don't suck corporate cock so naturally they're part of the liberal media and part of their plan to commit mass liberal indoctrination by which they brainwash young or otherwise malleable minds into thinking for themselves. It's scary shit if you're a fucking moron.

No Neon Ally for next gen? Lame.

You can go 2 routes. You can make a modern war themed FPS with zombies and amazing graphics and win a Spike TV Video Game Award or you can make a survival horror style FPS shooter with zombies AND 8 bit style graphics and win a BAFTA.

They're really up playing the whole evil, war profiteering corporation bit, aren't they? I mean it almost makes the comically evil, 80s mega-corps from 80s movies seem a fair and balanced critique of the business culture.

Does it handle Iron Man's flying any better than the Iron Man games?

I'm not quite sure if saying something like "It's not incest, he's adopted." would make this less creepy or more creepy...

Xbone's version runs at 720 so it's instantly inferior because graphics.

Never called the game perfect. There are no perfect games in this world, only games bland enough to appeal to everyone and sell en mass.

This game was further proof of how diluted and homogeneous gamer's tastes have become and how out of touch and afraid of new ideas the industry has become in response this past generation. In a world where some generic, big name, by-the-book gravy train can sell 5 million units on day one and be considered a financial

Who needs gameplay, anyway? In the end most people play the hell out of the same 3 genres and the same few IPs. So in the face of such comforting and sterile familiarity GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS GRAPHICS

Not nearly that old but that makes it all the more sad how quickly we went from being a gaming culture that craved originality and interesting concepts to a gaming culture that craves graphics, quick thrills and familiarity.

Sad but true. This past generation has really killed the gamer's passion for verity and left many of us craving familiarity and uniformity. The rescission didn't help, either, as with less spending money people stuck to known IPs and sequels over experimentation. This helped to bring about the age of mass marketing

Titanfall has giant robots and giant robots and anime is effen lame, brah. CoD is way more realistic and so that means it's better.

If they put Batgirl in the next game feminists would bitch about how the thugs speak to her or how she can get punched, or something. Like with Catwoman.

Spilled or Spelled?

A bittersweet reminder of how things use to be. Innovative game play, original and interesting story ideas and a emphasis placed on the fantastic and whimsical over the gritty and the realistic.