Odyanii
Odyanii
Odyanii

You are likely confusing it with the level editor that appeared in Smash games starting with Brawl forward. Melee had no such editor and regardless, the level editor is a very basic tool that just lets you draw shapes and place preset assets. The modification of a vanilla stage being described here would require

Hasbro could likely require it if they wanted to, as ultimately it’s their copyright.

I get that they want to make money like Fortnite, but Fortnite is downright bargain compared to the prices they’re running here. Valorant and their ridiculous $25 weapon skins are the only other shop I can think of that even approaches this level of gouging (that I’ve played at least.)

After finally catching the Togetic, Mitchell can be heard shouting, “Holy crap! Finally!” He adds that the guys back at the station are “going to be so jealous.”

This seems like the natural successor to those “fixing” other people’s art videos that float around where it’s just someone constantly using the smooth tool and adding “realistic” shading, which apparently just means making everything look like a silicone mask.

Wouldn’t surprise me, OW has always had an issue with listening way too much to the over comp crowd. Their complaints have often been the catalyst of the devs trying to make the more accessible heroes less so.

Yes that’s right, I’m just saying I think someone, either at Aspyr or Embracer probably thought it was similar and now we’re here.

Pure speculation but; it still seems to me that the plan was for Aspyr to get a feel for the games by remastering the duology, then use that experience to fuel a remake. But the jump from touching up a twenty year old game to rebuilding it from the ground up was bigger than they hoped and proved to be beyond their

It is not sustainable for GameStop to operate a money losing business.

Ah but I was assured that Epic was chiefly concerned with helping the little guys by fighting big greedy corporations? If only Sweeney could find someone with an overinflated salary they could cut to save costs instead of firing everyone.

As of late is pretty key, because for quite a while there was an awful lot of mid size games and 1 year old or recently ported major titles. Didn’t they even do one of the Total War games as a Day 1 giveaway? Maybe only a mid size title but that’s pretty buckwild.

Bring back Daala!

It’s a fairly astute assessment of the publisher’s situation, but one that either was not listened to by his bosses or even himself. He says that AAA publishers are in a fragile state because all they can think to do is ride old IPs for as long as they can, but Microsoft’s whole business strategy of the last few years

Your interpretation of Ahsoka needing to come to terms with the many sides of Anakin and his affects on her is also the impression I got from what was actually happening, but as you say, the dialogue made it seem like the lesson was “don’t give up” which definitely felt confusing and incongruent with everything else.

The “fraud” aspect is such a weird approach also. If you completely removed bad-faith actors from the equation, there’s still tons of people who may just have to reinstall multiple times to fix some bug, mod a game, or just don’t have a lot of storage space. Are devs supposed to report those as fraud also? How would

Favorite part of Kutcher’s letter is that Masterson “always showed up on time.”

That would make more sense, I’d seen a lot of celebrating about it passing some milestone so I just assumed it was doing well.

I have mixed feelings on this because; movie tie-in games have been dead for so long and were often so weird, I kind of want to see their return. But otoh, for every one that managed to be “okay” there were twenty terrible ones. And if this wasn’t already planned I expect it’s more likely to be the latter.

I dunno, most of the people in my life who played the entirety of Skyrim did so without knowing that feature existed, so I’m inclined to believe Bethesda’s UIs are not actually that well explained.