MrGOH
Mr. GOH!
MrGOH

I feel like it’s the DoS designers with a team of much better writers and a larger overall budget. I am very impressed at how it has kept some of the best parts of DoS2 game design while adapting the the DnD system and setting.

Eh, some folks just like driving a character. And playing BG3 on a laptop without a mouse can be frustrating, if that’s how she’s playing.

How so? It feels to me very much like it’s based on the line of RPGs that came after BG2 and built on its legacy, particularly Dragon Age and DoS 1 and 2.

Out of curiosity, what is BG3 lacking so far that you would want to see in a spiritual successor to BG1 and BG2?

Oh man, Sigil would be cool. I am not holding my breath, though. The full game will have a level cap at 10, so I doubt we’ll do much exploring of other planes aside from short sequences.

Th early access is definitely not for most.

I dunno if it’s fomo - I bought it because I love Larian, D&D, and BG. and don’t mind playing through the beta a couple times helping LArian find bugs and then putting it down for a year or so until it’s finished and playing through the whole thing.

I think people can make their own decisions. Totally makes sense not to buy a beta for full price if one wants a full game. 

I’ve seen it happen with Shadowheart in her first conversation with the player at the locked door. It looks like the game is trying to replace the conversation model with an exploration model, but they both exist in the conversation for a second or two.

How is it evil? Larian has been very clear this is an incomplete and buggy early access game. If you want to wait until it’s done to make a decision to buy it, you absolutely should wait. On the other hand, there are lots of folks who were champing at the bit to buy this at full price knowing how incomplete and buggy

I love all the same games and I think BG3 is a promising blend so far. Then again, as I’ve aged, I’ve grown to like turn-based combat more and more.

You can, uh, play a cleric of the resurrected Bhaal? *shrugs*

The biggest issue with the implementation in BG3 is that you often know your modifiers before you know the target. If you’re given three possible skills or attributes to test to react to a situation or solve a problem, you won’t know the target you must beat until after you commit to a particular skill/attribute. This

The writing is noticeably better than DoS2. I’ve played BG3 for a couple hours and it feels more like Dragon Age: Origins than DoS2, at least outside of combat. Combat is much more 5th Edition D&D than DoS2, for better or worse.

Nope. I wait at least a year for the exclusives library to build up and lower in price and for black Friday deals on the console itself. I’m a PC gamer primarily, so I don’t miss out on much this way.

It only bugs me when I come back after not playing Switch for a while.

Yeah, the meaning of an “X” mark in the West is super context-dependent. 

They share that trait with the Americans and British.

I though the “A” button was traditionally “confirm” on Nintendo games. I must be losing my mind.

Pretty sure that in the USA “x” mark can mean both “no” and “yes” depending on context. I think the bottom button being used to confirm elections in game menus in Western games is more of a custom than anything to do with the “x” button.