MaxaweSome
Maxawe Some
MaxaweSome

While I highly appreciate your reporting and every point you make in this article is sound, that doesn’t change the fact that every Bethesda game since oblivion looks and feels like oblivion and those of us who played oblivion to the ground in 2008 are getting tired of playing oblivion for the nth time in 2018.

These shitty videogame movies almost always make money, and can frequently make a lot of money. Hollywood doesn’t give a shit about whether these movies are any good if they still make money anyway. 

Prople have been saying that as long as I've been alive ... I've been alive a long time.  

This particular corner of Hollywood doesn’t give a shit about your “backlash”. Between the hardcore fans that will watch the movie just because it’s called the same as that thing they’re fans of and clueless idiots that will watch it on itunes and netflix just to pass the time, they’ll be making plenty of money without

Thats where you are wrong. The more backlash this will get maybe, just maybe, hollywood will understand not to make pos like this

Gosh, this just does not look good to me. The helmets flying off with almost every kill looks so silly. BF1 had such a grounded, realistic feel that really sold the horror of war. This just looks actiony and silly and and cinematic.

says the guy posting on a gaming website.

honestly the negativity is pretty understandable. I mean I seen a video today that pretty aptly discribes the situation.

Normally I would agree with you but to announce this as the pinnacle of the Diablo conference at Blizzcon where you know the room is going to be full of die hard Diablo fans is kind of a slap in the face. It’s the kind of thing you do when you are playing with the audience and have the big announcement at the end. 

phone toy isn’t directly marketed to them.

The thing is, as others have pointed out, it was marketed to them by virtue of the fact it was revealed during the keynote at Blizzcon. I’m not going to excuse reprehensible behavior like threatening developers or whatever, but Blizzard really missed the mark with this one. They announced it directly the the crowd

Very short sighted response. When Bliz starts making crap mobile games for chinese markets, and making less real games, i’ll come back to this post. 

Sure maybe online because it can become an echo chamber of rage but I don’t like media outlets trying to come down on Blizzcon attendees. Those people paid hard earned cash to be there so if that guy wants to get up there and snarkly vent then sure. People take off work and make hotel arrangements and the big

Context, you don’t see it.

I’d offer the point that you’re ignoring the context of this game’s reveal. That it was marketed directly to a crowd of people it’s not being produced to be marketed towards. A crowd of people, both in person and at home who paid for access to take part in the event that marketing was within. And that this was all

It *was* marketed to them. They announced this shitty reskin of a Chinese mobile game to an exclusively western, PC-focused, English-speaking audience, who I will remind you paid to be there. It was marketed to Blizzard’s core fanbase, and no one in that fanbase wants Diablo Immortal.

Ok.......*sigh*

Look, I get people being disappointed. I can even understand, to a certain extent, people being angry. No one was expecting, nor did anyone ask for, a Diablo mobile game. I think Blizzard is at times a little full of itself...high on their own supply, if you will. I don’t think they’re “out of touch”,

AAA studios keep making the same mistake.  PC and console gamers do play mobile games because they have their phones on them and sure why not...but they’re never going to get excited about them.  No one gets excited about mobile games, they just play them because it’s something to do.

That they named a destructive little hamster Hammond just cant be a coincedencde!

Really? Hammond the Hamster?