It is.
It is.
The Russian government’s unconscionable actions in Ukraine are no good reason to start badmouthing Soyuz. It’s a fantastic, venerable spacecraft, and worthy of respect.
I don’t think there’s any way to preview what a weapon skin or attachment is going to look like in first-person from the store. Or, if there is, I’ve certainly never found it.
I got those five killing sprees, only to realise that I’d been served a ‘Get Five Killing Sprees in Fiesta’ challenge as part of my weekly set - I’d only just started playing MP, so I didn’t fully understand the difference between weeklies and Ultimates/capstones yet - so when I unlocked it, I was immediately…
I’m glad the ex-Telltale Trek game made it in - I’ve been begging for a Telltale-style Star Trek game for at least half a decade at this point - but overlooking the fact that we’re getting an actual The Expanse game starring the one, the only Camina Drummer is a crime!
it is, however, a Dunc pun
Plenty would argue that two - or rather, three - doors are as much a part of the essence of the hot hatch as red trim and skating around corners on three wheels. From the genre’s inception through to the present day, the majority of the most iconic and beloved hot hatches have had three doors, not five.
They’re still required by law in the UK, and most other European countries so far as I’m aware.
It was part of the soundtrack to the new Stargirl show, so I imagine it has a few new fans.
I mean, for what it’s worth, that could be another indicator of her potential Force sensitivity. The ability to touch an object and absorb information from it is an established Force power, and one that cannot be learned; those who possess it do so from birth.
You might enjoy Superman and Lois, at least based on how they’ve approached the character so far.
At times, it came really close to kinda-sorta producing the ol’ Halo 2 opening guitar riff.
I mean, if they are canonising Destroy - or writing a new ending that incorporates elements of all three main outcomes - then there’s a fairly simple explanation for how Shepard’s helmet might’ve ended up on that ice planet: Shepard took it there themselves, at some point after the events of Mass Effect 3.
Indeed. If I remember right, they actually offered her a full Knighthood should she return, after she proved her innocence in the Temple attacks, but she still turned them down.
I mean, it’s very possible to critically evaluate an extremely successful thing and come to the conclusion that it isn’t very good. We don’t decide everything by majority vote.
This isn’t a track-focused car, for what it’s worth—it has comfortable suspension settings, more luggage space than the average super car, and was specifically designed to be both the ‘ultimate driving experience’ and as practical an everyday car as any hypercar could be. Murray wants people to use their T.50s like…
It’s a no-cost option, because it does add some weight, and they wanted to give people a choice. I think Murray himself prefers it, though.
It doesn’t look like CE, and it certainly isn’t appealing to my nostalgia for that game—nor my ongoing appreciation for it, as someone who replays it every couple of years.
The 360 era games generally looked much better. Not technically, but certainly when it came to art design, weapon feel - in so far as you can assess that from a hands-off demo, anyway - sound and so on.
The shooting in Halo CE was much better, at least going by how that demo looked and sounded. The art, too.