Kevroeques
Kevroeques
Kevroeques

Nah- at this point, I'm willing to play the Wii version if I feel the need. I don't have a GC anymore, and my regular Wii isn't hooked up. Plus, my 2 GC controllers are tucked away somewhere- exactly where, I haven't a clue.

I made my mom drive me to Toys R Us (about a half hour away) just to play it when the demo first came about. It was rapture. After I got the N64, however, I was disappointed by the later levels, which lacked the exploration feel of the earlier sequences of the game, and seemed to be nothing more than an exercise in

Skilled women can play it on the vagpipes.

He had suggested working on Harmony of Dissonance 2. He sealed his own fate.

Mario 64 and OOT both had an instant 'wow' factor for me, but I like them both more in retrospect than I actually did at the time when compared to their predecessors. The price we paid for fully articulated 3D gaming was that much more attention and hardware usage went to graphics, and less on content. I still feel

Oh, this game is like an answer from God if you ask me. You wouldn't believe how many times I've watched the video of it on my 3DS. I'm giddy all over. As for the Wind Waker haters, it's not my problem they missed a great experience, and will likely miss it again. Zelda was always cartoony- look in the booklets to

An interesting discussion to have- let's start with the age factor:

Gamecube TP??! SO LUCKY!! I really wish they gave the option for normal GC control in the Wii version. It wasn't a struggle by any means with the Wii, and the arrow shooting was wonderful, but it would have been awesome. By the time I wanted the GC version (I bought the Wii one at launch) it was already becoming

Mario 3D Land was, without a doubt, the best Mario game ever. 3D World will be even better, but that still won't stop the louder "fans" from chastising it for not being either A) A new Mario Galaxy (as if we needed a 3rd game with a mechanic that won't be amazing or surprising anymore), B) A new type of Mario

We have yet to see how original it is. I'm sure it'll garner a ton of chagrin from modern fans for the very fact that it isn't a new world, and it features a spritely bird's-eye version of Link, rather than "adult" Link. I have to admit that I'll love it no matter what, because anything LTTP-based gets my blood

"Song of Passing" sounds like a Shakespearean term for farting.

Argument invalid.

I was actually unaware it was coming out that soon. Looks pretty cool. I'm just down on the Wii U to begin with. There's also Pikmin 3, but the launch was so slow in general that I've sort of migrated all of my attention to the 3DS and Vita- mostly the 3DS.

The HD remake will probably be the first game I actually play on Wii U. Can't wait. I've had this thing since November and it's making me frown.

Oddly, accordions always remind of Diddle and Capella from Legend of Mana- the most underappreciated renaissance 90's game I can think of.

I totally forgot about that freak. Isn't he the dude that teaches you the Sun's Song, or whatever its equivalent is called in that game?

Chris Houlihan style.

True. I always go back to my initial outlook on the games: with the exception of Zelda II, every game before OOT has been top down and featured a dwarfish sprite for Link, however the booklet art was usually a teenage example of the hero (with the exception of Zelda 1, where he appeared to be a child in the art). I

You seem to get the game exactly in the same way I do. As for the "voices that matter", do you mean the overspoken fans of OOT?

I somewhat agree, except I'll state that TP had much more attention given to terrain detail, enemy articulation and scope of the game altogether. I guess it would be close to what OOT would have been if the N64's stark limitations didn't compromise every facet of the game. They still did good, but OOT is also far