Kenshi_Ryden
Kenshi_Ryden
Kenshi_Ryden

Not that awards mean anything particularly. Subjective opinion and debate is still what it's all about, so a two sentence response is pretty useless.

I did. Could you elaborate?

There are plenty of rude Christians. And plenty of rude Buddhists. And plenty of rude Hindus. And plenty of rude atheists. And plenty of rude agnostics. Belief group doesn't denote politeness. It doesn't denote anything about an individual at all.

Saying "UK's Nigel Farage" is pretty misleading. A pretty tiny minority like him, and those who do are essentially under the umbrella of the ultra-right wing, disgustingly misinforming Rupert Murdoch paper empire.

What you want is resolution of plot.

I didn't feel the ending of Bioshock Infinite was ambiguous. I just didn't think it was that good.

Morality is relative. If you know anything about linguistics, it's that every single word means a different thing to every single person. Like the classic "is what I see as green what you see as green" discussion. Exactly the same.

Storytelling is also my speciality. And I agree with s1l3ntsh4d0w.

I was going to say, but didn't bother: the shiv-save one is one of the biggest wastes of skill points in the game. Hate to say it. It sounds like a nice safety net, but really if a clicker gets that close to you, you've kinda failed at playing the game anyway. They're just too dangerous and even stealth killing them

See my reply @ Layn.

I actually think it's incredibly different to Uncharted.

On that part:

It's just about 100% worth it for this game alone- but when you add in some of the other great exclusives that you definitely should get, PS3 becomes at least 300% worth the price.

It definitely appears to be one of those, right? I've seen countless people just brushing it off, and I've had to really go into depth to make them understand what it's all about. Finally they go for it, and have their eyes open. I wish people realised how important this game is. Realise they're missing out on one of

Oh, if you like stealth, get it. MGS, Splinter Cell, and Thief are three of my favourite series of all time, and I personally think stealth is one of the best designs of a videogame in how it forces the player to interact with the world in many ways.

Totally. Lonely even though surrounded by friends.

Yeah totally, I agree. The same thing is happening with the film industry. In order to make their product look as appealing and unique as possible, producers are throwing a lot of media out to convince buyers well before the fact.

Uncharted is a very different game, The Last Of Us is much more of a hardcore, deep, challenging gameplay experience. Uncharted's remit is easy, player-enabling adventure.

I definitely think they got it right. Even the basic fact that it has an inventory, has upgradeable skills, has readable notes around the world, etc., are all already things I've complained about Uncharted not having for a long time.