Kenshi_Ryden
Kenshi_Ryden
Kenshi_Ryden

Yeah, if the reviews are anywhere above decent I'll get this one, too.

Those things are frustrating until you look at them differently; as challenges to get you more immersed in the world. For example, the respawning checkpoints; I found it very fun after a while to see them as shooting, driving, sneaking, or avoiding challenges. Whatever I felt like doing, I did it.

I've been thinking about replaying it, too. I think once you know what the best kit is, and have your strategies, it'll be worth going through on Hard mode.

Yeah, that's fair. I found it fun, once irritated with checkpoints, just to either drive through them quickly as a driving challenge, sneak past them as a stealth challenge, or find a cool alternate route (in the second half of the map - yeah there's a huge second half which is much better than the first- I found

Hmmm, that's an interesting standpoint. Pretty good shout. I'd argue that the main difference here is that those games you mention have largely RPG DNA, whereas FarCry 2 is unabashedly action. So the non-linear playground isn't in terms of dialogue and plot/ event choices, but simply action set piece choices. Which

Yeah man, I feel you. It's just that, once you have a little bit of training in how pronunciation actually works, it's easy to get really, quickly frustrated at people discussing it with no frame of reference :P

No worries bud, really glad to help.

I was hoping it would only be a First Blood game, because that film is actually, honestly pretty good. The game would be a mix between Metal Gear Solid 3 and Postal 2. A thematic, slow adventure where you're hunting and killing people in a town (and some jungley forests), going-postal.

Unlike everyone in the universe, I fucking loved Far Cry 2, and I'm ready to argue about it. As far as I'm concerned, people didn't like that game because they didn't understand it. All the things people hated about it actually become reasons to love it when you look at it a different way.

Unlike most games these days, FarCry 2 requires you to be creative in how you play it. You have to make your own fun.

It really helps if you have someone who's really good at it to sit next to you and go 'ah, you shouldn't have done that, try this instead' or 'see that thing over there? It'll do this. Stay away from it.' I didn't see the fun of the game until a friend did this to me. Totally opened my eyes.

A lot of the boss or final-mission villains in Batman: Arkham City are defeated like this.

See my bottom reply @ Hamad

See my comm @ Hamad

He was using the /z/ to emphasise a different vowel. And this was also obviously going to be unclear because /z/ is a consonant. His orthography didn't make much sense, but his point was obvious. He should have used a different vowel approach, like 'Raes' intead of 'Ras', I'd say, but he made the mistake. It was still

Or they could have, you know, went for the hygienic items because, you know, they need some hygienic items for their homes.

As with all Coen Bros', it's highly ironic and often satirical from beginning to end. All the humour and pleasure of the film comes from ironies everywhere; the Dude being an improbable person in today's world who deals with things like no-one else, the idea that nobody ever comes up with anything original (everyone's

What was that game that was meant to be a mix between Sons of Anarchy and GTA? It basically looked like Big Lebowski the game; an open world ironic and satirical crime game set with you playing stoners in the West of the USA. Called Wild Cards or Highway 80 or something like that.

That must be a tutorial-only bug, I've seen no bugs at all in the main game.

It's not the fourth level like these jokers say: it's the 17th level.