Kenshi_Ryden
Kenshi_Ryden
Kenshi_Ryden

SUPER SPOILER if you haven't finished all the side missions of AC:

I didn't use a guide. Including the one recommended above. I simply realized that the game has a couple of basic design decisions that the player should notice early on, and take into account. Like everyone being aggressive out of the safe areas, and checkpoints being dangerous and respawny. These are decisions taken

Read the guide Doc posted above; really makes a difference. It's a game where you have to make your own fun in the experience, if you follow the main track and don't create your own approach, it'll be basically no fun at all. If you do, it's brilliant.

Really nice find, Seuss. On top of those hints I'd recommend turning off the music in the game; this changes the whole atmosphere of the game from the slightly kitch summer blockbuster feel the music gives it, into the tense, gripping thrills of No Country for Old Men. Makes a huge difference, almost made FarCry 2 a

I can't disagree fully because I never had a PSP, but the Vita sounds like a level above any other handheld out there today. I don't think it's right to compare your experience with the PSP to this. I've researched every handheld extensively, owned every gameboy except the 3DS, and the Vita is the only new handheld/

It's pretty obvious they're working on probably the last Batman game in their trilogy, especially taking into account certain things in Arkham City.

Your avatar image just took me right back to the 90s. Nostalgia trip. Thanks, bud.

Go Fahey! You should really write an autobiography, man; the snippets we long-time Kotaku readers and fans have gleamed from you over the years suggests a wealth of great anecdotes and parables on the backdrop of the gaming and journalism world.

I felt pacing issues mostly when driving was involved, the small area/ large area dichotomy always jarred briefly in the transition of getting into/ out of the car, at several points. Also the first three episodes of the main game are pretty fail, stylistically and game mechanically repetitive. Episodes 4-6 and the

If Alan Wake had retained some of it's original structure and been closer to STALKER as you suggest, I think the minor compromisation of story would have been entirely justified. The gameplay, atmosphere, and tension would have been incredible and far more emergent; Alan Wake as it is sags quite often, I feel. The

I'm hoping for more intuitive, layman-level development kits and game engines, so that indie games and middle-market games can become easier to make. That sort of evolution would make sense anyway, considering how many more employees and time will be needed to make the amount of assets a future game needs, as the

But 'musically they were a bit rubbish' isn't a statement of opinion. That was my issue. Semantics have nothing to do with it.

Ah, The Residents. Their covers are the best.

"Musically they were a bit rubbish. Just aren't my thing".

Doctor Roberts is great. My favourite is probably Blue Jay Way or And Your Bird Can Sing. White Album-wise I'd say I'm So Tired. I totally agree with you, cooler stuff is always to be found if you try out a band's whole discography, not a singles collection. Singles just give a quick, catchy fix, which is all most

Every one of these lists are so fucking arbitrary.

It is all of those things in your last comment: you will enjoy it. I was more pointing out the fact that there is very little actual horror, unlike Obscure. More action/ thriller stuff. But you'll really, really enjoy it bro. Try it out.

Don't have time to watch the vid: but is that the one with co-op, and it's set in a high school, reminiscent of high-school slasher/ gore horror movies like The Faculty? If it is, I always wanted to play it. I'm pretty sure Obscure 2 was meant to be good, too.

Light is a weapon in this, not a visibility tool. You get power-weapons that fire area-effect light too, like the flare-gun and flares. You'll enjoy it, it's more of an action game :P

Excellent that The Writer and The Signal are in this. They should have been in the original release as well as episodes 1-6 in my opinion: they are far better as 'game' levels than any of the 1-6 retail episodes, though the story gets a bit funky.