Jerykk
Jerykk
Jerykk

No clue about TLG, I never got very far due to a strong aversion to 30 FPS. Seemed pretty solid from the 20 minutes or so I put into it. If Sony ever uncaps the framerate (or ports it to PC), I’ll give it another shot.

I’ll be happy if they just release their first-party games on PC day one instead of 2-3 years later.

I bought a PS5 mainly to play my PS4 games at 60 fps and with faster load times. That said, there are still a bunch of titles that need updates to increase the FPS cap (Bloodborne, Gravity Rush 2, The Last Guardian, etc). The Last Guardian is particularly annoying because the original version of the game wasn’t capped

Eh? The price of GPUs has done like the exact opposite of falling off a cliff. It’s climbed a mountain. 3080 MSRP was $700. 4080 MSRP was $1200 (though the recently released SUPER version is $1000, which is still $300 more expensive than the previous generation’s equivalent).

DLSS is an Nvidia specific technology and console makers use AMD hardware because it’s cheaper, so I don’t think PS5 would have had DLSS even if it launched a year later. AMD has avoided making a hardware-specific upscaling solution, which is why FSR works on all GPUs. The downside is that its performance and image

Ignorance isn’t quite the rebuttal you think it is. Do some research (like playing more games) and maybe your opinions won’t be so baseless. Hey, let’s do a fun exercise: how many AAA games can you list where the player character is definitively queer? And by definitively, I mean as a hardcoded and unambiguous part of

In the vast majority of games with predefined romantic relationships (e.g. Uncharted, Wolfenstein, Dishonored, Max Payne, Mario, Banishers, Witcher, Psychonauts, Jedi Outcast/Survivor, Deus Ex, Duke Nukem), the protagonist is straight. If a game doesn’t have any romance (or anything else that would indicate someone’s

I don’t think that’s ever going to be a thing because developers will always want to continue pushing for more detail and fidelity. Technically, the PS4 was already capable of 4k60. Devs just weren’t willing to sacrifice detail and fidelity to achieve that.

The main problem is that the first two years of this generation were basically a bust because of the hardware shortages. Most people couldn’t get a PS5 so Sony made sure that their biggest first-party games were also on PS4. That left PS5 with only a few exclusives (Demon’s Souls, Returnal and Ratchet & Clank) during t

Pretty much this. The market is saturated with good games and like 1% of them are exclusives. There’s still a ton of quality multiplatform stuff to play on PS5 this year and multiplatform games have always been the most popular anyway.

This is equally true: “Some games let you choose to be straight but very few require that you be straight.”

Guess I have to repost my original post:

You’re still failing to distinguish between forced and optional. The protagonists in games like BG3 aren’t queer by default. That’s entirely optional and most players choose to be heterosexual in those games. So you can’t really use a game like BG3 as an example of a game with a queer protagonist because, again, the

I just had a lengthy debate with someone about the importance of backwards compatibility and library inheritance in current (and future) consoles. He argued that it wasn’t important but the reality is that the majority of games you can play on PS5 right now are PS4 games. Hell, the main reasons I bought a PS5 were to

I actually prefer MS’ approach. I don’t need every game to be a AAA open-world action/adventure game. I like variety and MS has offered plenty of that. Give me more Pentiments, Flight Simulators, Ages of Empire, etc.

I’ma just paste my previous statement:

People definitely do that on PC when looking into smaller, more obscure MP games. Those are the ones that are most likely to either be DOA or dead within a month, so checking the player counts before purchasing is always wise.

As I mentioned, Lara was heavily featured in videogame magazines at the time. These were high quality CG renders of her in much more sexualized depictions than anything you’d find in the games. If you were a horny teenager at the time, acquiring said magazines would have been significantly cheaper than buying multiple

Exactly. Given that TR games were released annually and that Lara was a videogame icon at the time, it was almost impossible to read a magazine without seeing at least one high quality render of her either in an ad or article.

Again, your comment is redundant if you read the whole thread (which you really should be doing if you’re interested in discussion).