Something that might seem obscure today could be immensely popular ten years from now.
Something that might seem obscure today could be immensely popular ten years from now.
Be careful with “tropes and archetypes.” A lot of what you think is original to a specific work or author originated with someone else.
That’s why I said there was overlap with fantasy. I think Fifth Element is pretty much fantasy, too — it’s about magic space rocks and a Supreme Being who looks like Milla Jovovich in a Ronald McDonald wig.
If Only — an escapist situation, often adventure-based, with a heavy reliance on pseudoscience to make impossible or ridiculous things happen. Star Wars and The Fifth Element.
Genres are sets of conventions and tropes that are used to work out specific types of stories, though they can be blended with other genres, and don’t always have to evoke the same psychological or intellectual reactions.
You implied that it made it less horror because you believe that all horror is designed solely to scare people.
Why should the order of words matter? It’s horror, it’s comedy, it can be both, or more. I don’t see why a horror story, or any other non-explicitly comedic genre, can’t be funny.
I agree about genres blending and blurring but the horror element is the primary element and without it you’d have no movie. You’d never confuse Shaun of the Dead with Something About Mary.
They’re absolutely horror movies.
I’d argue that Evil Dead 2 and Army of Darkness aren’t purely horror. They’re horror comedy (or comedy horror), like Shaun of the Dead. The original Evil Dead, conversely, was exclusively horror with no humor at all. Same goes for the modern Evil Dead films. A lot of media crosses genre lines.
Unfortunately, Rise of the Ronin’s open-world design feels as old as dirt. This is a game that’s all about chasing map markers.
Guess I’m in the same boat. To me, adding motion blur to a game running at a low framerate means I get to experience bad performance and bad image quality.
The whole point of a story is to evoke specific emotions from the audience. Fear, joy, anger, sadness, intrigue, etc. Different genres specialize in evoking specific emotions. Horror movies evoke fear. Comedies evoke joy. Mysteries evoke intrigue (and sometimes fear). Dramas evoke a variety of emotions, usually anger,…
To be clear, I’m not claiming that 2001, Solaris, Arrival, Children of Men, etc, are not sci-fi films. They are because they contain fantastical elements with pseudoscientific origins. I’m claiming that sci-fi is a theme/setting, not a genre, due to a lack of consistent narrative goals and tropes/structures shared acro…
This isn’t surprising. Larian didn’t make any DLC for Divinity: Original Sin 1&2 either. In addition, they don’t own the BG IP so continuing to invest in it instead of their own IP doesn’t make much sense long-term. Finally, most people don’t even play single-player DLC so it’s not really worth making for most…
The only thing that ties sci-fi media together are fantastical elements under the guise of pseudoscience. That’s a pretty superficial connection.
Was hoping this would be more of a remaster with balancing changes to make the gunplay less awful.
Sci-fi is not a genre. A genre refers to specific narrative goals. For example, a horror film is designed to scare you. A comedy is designed to make you laugh. A drama is designed to make you cry. “Sci-fi” simply means that the narrative contains fantasy (i.e. unrealistic) elements with pseudoscientific origins.…
I prefer Alien myself but this debate isn’t really about personal preference. It’s about which film is the most popular and influential and therefore the “face” of the brand. Given the amount of media based on Aliens, I’d argue that Aliens is the face of the brand.
Sci-fi is a setting, not a genre, so it’s not a contradiction to say that Alien is a horror film. It’s a sci-fi horror film because the two things aren’t mutually exclusive.