Jerykk
Jerykk
Jerykk

Nope, there are some commenters around here who still insist that SS is supposed to be a direct sequel to Arkham Knight.

Healers have always been problematic in that, once you add them to any game, they become essential parts of the meta even though the majority of players don’t actually want to play as them. So, if you want to win, you need to rely on the minority of players that play as healers. There’s nothing more frustrating than

For skeptical fans, it was another indication that Suicide Squad wasn’t the single-player Batman sequel they wanted.

Globally or in Japan only? Because globally, Sony has the dominant share of the console software market.

The traversal is what sets the game apart from other loot shooters. Off the top of my head, I can’t think of any loot shooter that offers this degree of mobility. Now, SS screws it all up by requiring ADS and reloading, completely destroying any momentum you built up through traversal. But the traversal itself is

What? This plays nothing like GK. GK is all about melee combat and some stealth. SS is a shooter. I guess they’re similar in that they’re both action games with co-op and loot systems but that describes a huge swath of games.

It’s not really telling at all. Based on what I what I played of the alpha, the currently public footage is accurate. The game plays the way it’s shown to play in the footage.

Huh, the addition of Swansong almost makes me regret not renewing my subscription. Almost. Hopefully it’ll be added to GP at some point so I can play it on PC.

I hope it becomes a recurring trend. Exclusivity clauses are bullshit. Just let me play games on my preferred platform/service.

I prefer the side-missions simply because they don’t force me to sit through 10 minute cutscenes. If you’re just going to show people talking, it doesn’t need to be a cutscene. Just have it be a regular dialogue where I can read and quickly advance through each line. If you’re not going to show anything interesting in

The gaming media has a pretty heavy bias towards AAA, cinematic, story-driven games. If a game has good writing, the media will give it good reviews. We’ve seen that happen with GTA, Red Dead, Alan Wake, The Last of Us, Wolfenstein: The New Colossus (I think that actually has strong mechanics but that’s not the reason

Not really. Getting into the closed alpha was really easy. I just signed up on the site and got a key. Calling it alpha is a bit of a joke, as the game would have already been in beta by the time the test started. No game is still in alpha three months before ship date.

Yeah, you have to use ADS to shoot which kills your mobility.

Key difference is that in America, you aren’t sent to prison for criticizing the government or political figures.

Not sure how much longer Unity will survive. With UE5 dominating the AA and AAA market and Godot rapidly growing in the indie market, I don’t really see Unity’s market share increasing this generation.

You can reload manually or automatically. It uses an Active Reload system like in Gears where if you press the input again during a specific window, you can reload faster. This makes sense for a cover shooter because the designers want you to say behind cover. It makes zero sense for a run ‘n gun shooter where the

Based on what I played in the alpha test, the traversal isn’t clunky. It’s just skill-based and has a learning curve. It’s not like AC where you just hold a button and the game handles the rest. Good timing and positioning are key. The traversal is also significantly different between characters. Captain Boomerang’s

This is being made by the creators of the modern Wolfenstein games so Nazi punching seems inevitable.

This will also presumably be MachineGame’s first third-person game. IJ has never been about guns so I doubt the game will be a shooter. Much more likely a combination of puzzle-solving, platforming and brawling, with occasional shootouts.

It wasn’t that hard to get into the alpha. I’m one of the people who did and having played the game, I can say it’s decent. Though, I’m probably not going to buy it until it’s deeply discounted because the designers seem confused about what a run ‘n gun shooter actually is. Run ‘n gun is all about moving and shooting.